iShadowCaster Struct Reference
[Lighting]
An object that can cast shadows.
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#include <iengine/shadcast.h>
Inheritance diagram for iShadowCaster:
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Public Member Functions | |
virtual void | AppendShadows (iMovable *movable, iShadowBlockList *shadows, const csVector3 &origin)=0 |
Append a list of shadow frustums which extend from this shadow caster. |
Detailed Description
An object that can cast shadows.An object implementing this interface also implements iVisibilityObject so that it can be registered with a visibility culler.
Definition at line 43 of file shadcast.h.
Member Function Documentation
virtual void iShadowCaster::AppendShadows | ( | iMovable * | movable, | |
iShadowBlockList * | shadows, | |||
const csVector3 & | origin | |||
) | [pure virtual] |
Append a list of shadow frustums which extend from this shadow caster.
The origin is the position of the light.
The documentation for this struct was generated from the following file:
- iengine/shadcast.h
Generated for Crystal Space by doxygen 1.4.7