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C.1.18 Particle system changes

The PARTICLES mesh object have been rewritten.

iParticlesStateBase, iParticlesObjectState, iParticlesFactoryState and iParticlesPhysics have been removed in favour of the new iParticleSystemBase, iParticleSystemFactory and iParticleSystem. Particle emission is controlled via instances of iParticleEmitter, physical effects controlled via iParticleEffector.

The full documentation for the new particle systems can be found at See section Particles Mesh Object.

This section documents how to convert the various particle systems to the new particle system in Crystal Space.


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