cocos2d-x
3.3
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#include <CCGLProgramState.h>
Public Member Functions | |
U () | |
~U () | |
U & | operator= (const U &other) |
Public Attributes | |
float | floatValue |
int | intValue |
float | v2Value [2] |
float | v3Value [3] |
float | v4Value [4] |
float | matrixValue [16] |
struct { | |
GLuint textureId | |
GLuint textureUnit | |
} | tex |
std::function< void(GLProgram *, Uniform *)> * | callback |
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inline |
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inline |
float floatValue |
int intValue |
float matrixValue[16] |
struct { ... } tex |
GLuint textureId |
GLuint textureUnit |
float v2Value[2] |
float v3Value[3] |
float v4Value[4] |