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Classes | |
struct | Connection |
Public Types | |
enum | AnimationProcessMode { ANIMATION_PROCESS_FIXED, ANIMATION_PROCESS_IDLE } |
enum | NodeType { NODE_OUTPUT, NODE_ANIMATION, NODE_ONESHOT, NODE_MIX, NODE_BLEND2, NODE_BLEND3, NODE_BLEND4, NODE_TIMESCALE, NODE_TIMESEEK, NODE_TRANSITION, NODE_MAX } |
enum | ConnectError { CONNECT_OK, CONNECT_INCOMPLETE, CONNECT_CYCLE } |
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enum | PauseMode { PAUSE_MODE_INHERIT, PAUSE_MODE_STOP, PAUSE_MODE_PROCESS } |
enum | { NOTIFICATION_ENTER_TREE =10, NOTIFICATION_EXIT_TREE =11, NOTIFICATION_MOVED_IN_PARENT =12, NOTIFICATION_READY =13, NOTIFICATION_PAUSED =14, NOTIFICATION_UNPAUSED =15, NOTIFICATION_FIXED_PROCESS = 16, NOTIFICATION_PROCESS = 17, NOTIFICATION_PARENTED =18, NOTIFICATION_UNPARENTED =19, NOTIFICATION_INSTANCED =20 } |
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enum | ConnectFlags { CONNECT_DEFERRED =1, CONNECT_PERSIST =2, CONNECT_ONESHOT =4 } |
enum | { NOTIFICATION_POSTINITIALIZE =0, NOTIFICATION_PREDELETE =1 } |
Public Member Functions | |
void | add_node (NodeType p_type, const StringName &p_node) |
bool | node_exists (const StringName &p_name) const |
Error | node_rename (const StringName &p_node, const StringName &p_new_name) |
int | node_get_input_count (const StringName &p_node) const |
StringName | node_get_input_source (const StringName &p_node, int p_input) const |
void | animation_node_set_animation (const StringName &p_node, const Ref< Animation > &p_animation) |
Ref< Animation > | animation_node_get_animation (const StringName &p_node) const |
void | animation_node_set_master_animation (const StringName &p_node, const String &p_master_animation) |
String | animation_node_get_master_animation (const StringName &p_node) const |
void | oneshot_node_set_fadein_time (const StringName &p_node, float p_time) |
void | oneshot_node_set_fadeout_time (const StringName &p_node, float p_time) |
float | oneshot_node_get_fadein_time (const StringName &p_node) const |
float | oneshot_node_get_fadeout_time (const StringName &p_node) const |
void | oneshot_node_set_autorestart (const StringName &p_node, bool p_active) |
void | oneshot_node_set_autorestart_delay (const StringName &p_node, float p_time) |
void | oneshot_node_set_autorestart_random_delay (const StringName &p_node, float p_time) |
bool | oneshot_node_has_autorestart (const StringName &p_node) const |
float | oneshot_node_get_autorestart_delay (const StringName &p_node) const |
float | oneshot_node_get_autorestart_random_delay (const StringName &p_node) const |
void | oneshot_node_set_mix_mode (const StringName &p_node, bool p_enabled) |
bool | oneshot_node_get_mix_mode (const StringName &p_node) const |
void | oneshot_node_start (const StringName &p_node) |
void | oneshot_node_stop (const StringName &p_node) |
bool | oneshot_node_is_active (const StringName &p_node) const |
void | oneshot_node_set_filter_path (const StringName &p_node, const NodePath &p_filter, bool p_enable) |
void | oneshot_node_set_get_filtered_paths (const StringName &p_node, List< NodePath > *r_paths) const |
bool | oneshot_node_is_path_filtered (const StringName &p_node, const NodePath &p_path) const |
void | mix_node_set_amount (const StringName &p_node, float p_amount) |
float | mix_node_get_amount (const StringName &p_node) const |
void | blend2_node_set_amount (const StringName &p_node, float p_amount) |
float | blend2_node_get_amount (const StringName &p_node) const |
void | blend2_node_set_filter_path (const StringName &p_node, const NodePath &p_filter, bool p_enable) |
void | blend2_node_set_get_filtered_paths (const StringName &p_node, List< NodePath > *r_paths) const |
bool | blend2_node_is_path_filtered (const StringName &p_node, const NodePath &p_path) const |
void | blend3_node_set_amount (const StringName &p_node, float p_amount) |
float | blend3_node_get_amount (const StringName &p_node) const |
void | blend4_node_set_amount (const StringName &p_node, const Point2 &p_amount) |
Point2 | blend4_node_get_amount (const StringName &p_node) const |
void | timescale_node_set_scale (const StringName &p_node, float p_scale) |
float | timescale_node_get_scale (const StringName &p_node) const |
void | timeseek_node_seek (const StringName &p_node, float p_pos) |
void | transition_node_set_input_count (const StringName &p_node, int p_inputs) |
int | transition_node_get_input_count (const StringName &p_node) const |
void | transition_node_delete_input (const StringName &p_node, int p_input) |
void | transition_node_set_input_auto_advance (const StringName &p_node, int p_input, bool p_auto_advance) |
bool | transition_node_has_input_auto_advance (const StringName &p_node, int p_input) const |
void | transition_node_set_xfade_time (const StringName &p_node, float p_time) |
float | transition_node_get_xfade_time (const StringName &p_node) const |
void | transition_node_set_current (const StringName &p_node, int p_current) |
int | transition_node_get_current (const StringName &p_node) const |
void | node_set_pos (const StringName &p_node, const Vector2 &p_pos) |
Point2 | node_get_pos (const StringName &p_node) const |
NodeType | node_get_type (const StringName &p_node) const |
void | get_node_list (List< StringName > *p_node_list) const |
void | remove_node (const StringName &p_node) |
Error | connect (const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) |
bool | is_connected (const StringName &p_src_node, const StringName &p_dst_node, int p_input) const |
void | disconnect (const StringName &p_src_node, int p_input) |
void | set_base_path (const NodePath &p_path) |
NodePath | get_base_path () const |
void | set_master_player (const NodePath &p_path) |
NodePath | get_master_player () const |
void | get_connection_list (List< Connection > *p_connections) const |
void | set_active (bool p_active) |
bool | is_active () const |
void | reset () |
void | recompute_caches () |
ConnectError | get_last_error () const |
void | set_animation_process_mode (AnimationProcessMode p_mode) |
AnimationProcessMode | get_animation_process_mode () const |
void | _set_process (bool p_process, bool p_force=false) |
void | advance (float p_time) |
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StringName | get_name () const |
void | set_name (const String &p_name) |
void | add_child (Node *p_child, bool p_legible_unique_name=false) |
void | remove_child (Node *p_child) |
int | get_child_count () const |
Node * | get_child (int p_index) const |
bool | has_node (const NodePath &p_path) const |
Node * | get_node (const NodePath &p_path) const |
Node * | find_node (const String &p_mask, bool p_recursive=true, bool p_owned=true) const |
bool | has_node_and_resource (const NodePath &p_path) const |
Node * | get_node_and_resource (const NodePath &p_path, RES &r_res) const |
Node * | get_parent () const |
_FORCE_INLINE_ SceneTree * | get_tree () const |
_FORCE_INLINE_ bool | is_inside_tree () const |
bool | is_a_parent_of (const Node *p_node) const |
bool | is_greater_than (const Node *p_node) const |
NodePath | get_path () const |
NodePath | get_path_to (const Node *p_node) const |
void | add_to_group (const StringName &p_identifier, bool p_persistent=false) |
void | remove_from_group (const StringName &p_identifier) |
bool | is_in_group (const StringName &p_identifier) const |
void | get_groups (List< GroupInfo > *p_groups) const |
void | move_child (Node *p_child, int p_pos) |
void | raise () |
void | set_owner (Node *p_owner) |
Node * | get_owner () const |
void | get_owned_by (Node *p_by, List< Node * > *p_owned) |
void | remove_and_skip () |
int | get_index () const |
void | print_tree () |
void | set_filename (const String &p_filename) |
String | get_filename () const |
void | set_editable_instance (Node *p_node, bool p_editable) |
bool | is_editable_instance (Node *p_node) const |
void | set_editable_instances (const HashMap< NodePath, int > &p_editable_instances) |
HashMap< NodePath, int > | get_editable_instances () const |
void | propagate_notification (int p_notification) |
void | set_fixed_process (bool p_process) |
float | get_fixed_process_delta_time () const |
bool | is_fixed_processing () const |
void | set_process (bool p_process) |
float | get_process_delta_time () const |
bool | is_processing () const |
void | set_process_input (bool p_enable) |
bool | is_processing_input () const |
void | set_process_unhandled_input (bool p_enable) |
bool | is_processing_unhandled_input () const |
void | set_process_unhandled_key_input (bool p_enable) |
bool | is_processing_unhandled_key_input () const |
int | get_position_in_parent () const |
Node * | duplicate (bool p_use_instancing=false) const |
Node * | duplicate_and_reown (const Map< Node *, Node * > &p_reown_map) const |
void | set_scene_instance_state (const Ref< SceneState > &p_state) |
Ref< SceneState > | get_scene_instance_state () const |
void | set_scene_inherited_state (const Ref< SceneState > &p_state) |
Ref< SceneState > | get_scene_inherited_state () const |
void | set_scene_instance_load_placeholder (bool p_enable) |
bool | get_scene_instance_load_placeholder () const |
void | replace_by (Node *p_node, bool p_keep_data=false) |
void | set_pause_mode (PauseMode p_mode) |
PauseMode | get_pause_mode () const |
bool | can_process () const |
String | validate_child_name (const String &p_name) const |
void | queue_delete () |
void | force_parent_owned () |
void | get_argument_options (const StringName &p_function, int p_idx, List< String > *r_options) const |
void | clear_internal_tree_resource_paths () |
_FORCE_INLINE_ Viewport * | get_viewport () const |
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_FORCE_INLINE_ void | _change_notify (const char *p_what="") |
bool | _is_gpl_reversed () const |
_FORCE_INLINE_ ObjectID | get_instance_ID () const |
void | add_change_receptor (Object *p_receptor) |
void | remove_change_receptor (Object *p_receptor) |
template<class T > | |
T * | cast_to () |
template<class T > | |
const T * | cast_to () const |
virtual String | get_type () const |
virtual String | get_save_type () const |
virtual bool | is_type (const String &p_type) const |
virtual bool | is_type_ptr (void *p_ptr) const |
_FORCE_INLINE_ const StringName & | get_type_name () const |
void | set (const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) |
Variant | get (const StringName &p_name, bool *r_valid=NULL) const |
void | get_property_list (List< PropertyInfo > *p_list, bool p_reversed=false) const |
bool | has_method (const StringName &p_method) const |
void | get_method_list (List< MethodInfo > *p_list) const |
Variant | callv (const StringName &p_method, const Array &p_args) |
virtual Variant | call (const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) |
virtual void | call_multilevel (const StringName &p_method, const Variant **p_args, int p_argcount) |
virtual void | call_multilevel_reversed (const StringName &p_method, const Variant **p_args, int p_argcount) |
Variant | call (const StringName &p_name, VARIANT_ARG_LIST) |
void | call_multilevel (const StringName &p_name, VARIANT_ARG_LIST) |
void | notification (int p_notification, bool p_reversed=false) |
virtual Variant | getvar (const Variant &p_key, bool *r_valid=NULL) const |
virtual void | setvar (const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) |
void | set_script (const RefPtr &p_script) |
RefPtr | get_script () const |
bool | has_meta (const String &p_name) const |
void | set_meta (const String &p_name, const Variant &p_value) |
Variant | get_meta (const String &p_name) const |
void | get_meta_list (List< String > *p_list) const |
void | set_script_instance (ScriptInstance *p_instance) |
_FORCE_INLINE_ ScriptInstance * | get_script_instance () const |
void | add_user_signal (const MethodInfo &p_signal) |
void | emit_signal (const StringName &p_name, VARIANT_ARG_LIST) |
void | emit_signal (const StringName &p_name, const Variant **p_args, int p_argcount) |
void | get_signal_list (List< MethodInfo > *p_signals) const |
void | get_signal_connection_list (const StringName &p_signal, List< Connection > *p_connections) const |
void | get_all_signal_connections (List< Connection > *p_connections) const |
Error | connect (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) |
void | disconnect (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) |
bool | is_connected (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const |
void | call_deferred (const StringName &p_method, VARIANT_ARG_LIST) |
void | set_block_signals (bool p_block) |
bool | is_blocking_signals () const |
Variant::Type | get_static_property_type (const StringName &p_property, bool *r_valid=NULL) const |
virtual void | get_translatable_strings (List< String > *p_strings) const |
StringName | XL_MESSAGE (const StringName &p_message) const |
StringName | tr (const StringName &p_message) const |
bool | is_queued_for_deletion () const |
_FORCE_INLINE_ void | set_message_translation (bool p_enable) |
_FORCE_INLINE_ bool | can_translate_messages () const |
void | clear_internal_resource_paths () |
Protected Member Functions | |
bool | _set (const StringName &p_name, const Variant &p_value) |
bool | _get (const StringName &p_name, Variant &r_ret) const |
void | _get_property_list (List< PropertyInfo > *p_list) const |
void | _notification (int p_what) |
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void | _block () |
void | _unblock () |
void | _notification (int p_notification) |
virtual void | add_child_notify (Node *p_child) |
virtual void | remove_child_notify (Node *p_child) |
virtual void | move_child_notify (Node *p_child) |
void | _propagate_replace_owner (Node *p_owner, Node *p_by_owner) |
void | _add_child_nocheck (Node *p_child, const StringName &p_name) |
void | _set_owner_nocheck (Node *p_owner) |
void | _set_name_nocheck (const StringName &p_name) |
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virtual void | _initialize_typev () |
virtual bool | _setv (const StringName &p_name, const Variant &p_property) |
virtual bool | _getv (const StringName &p_name, Variant &r_property) const |
virtual void | _get_property_listv (List< PropertyInfo > *p_list, bool p_reversed) const |
virtual void | _notificationv (int p_notification, bool p_reversed) |
bool | _set (const StringName &p_name, const Variant &p_property) |
bool | _get (const StringName &p_name, Variant &r_property) const |
void | _get_property_list (List< PropertyInfo > *p_list) const |
void | _notification (int p_notification) |
void | cancel_delete () |
virtual void | _changed_callback (Object *p_changed, const char *p_prop) |
Variant | _call_bind (const Variant **p_args, int p_argcount, Variant::CallError &r_error) |
Variant | _call_deferred_bind (const Variant **p_args, int p_argcount, Variant::CallError &r_error) |
virtual const StringName * | _get_type_namev () const |
DVector< String > | _get_meta_list_bind () const |
Array | _get_property_list_bind () const |
Array | _get_method_list_bind () const |
void | _clear_internal_resource_paths (const Variant &p_var) |
Static Protected Member Functions | |
static void | _bind_methods () |
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static void | _bind_methods () |
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static String | _get_category () |
static void | _bind_methods () |
static void | get_valid_parents_static (List< String > *p_parents) |
static void | _get_valid_parents_static (List< String > *p_parents) |
Additional Inherited Members | |
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static Vector< Variant > | make_binds (VARIANT_ARG_LIST) |
static void | print_stray_nodes () |
static void | set_human_readable_collision_renaming (bool p_enabled) |
static void | init_node_hrcr () |
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static void | initialize_type () |
static _FORCE_INLINE_ void | register_custom_data_to_otdb () |
static void * | get_type_ptr_static () |
static void | get_inheritance_list_static (List< String > *p_inheritance_list) |
static String | get_type_static () |
static String | get_parent_type_static () |
static String | get_category_static () |
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bool | _is_queued_for_deletion |
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_FORCE_INLINE_ bool(Object::*)(const StringName &p_name, Variant &r_ret) | _get_get () const) |
_FORCE_INLINE_ bool(Object::*)(const StringName &p_name, const Variant &p_property) | _get_set () const) |
_FORCE_INLINE_ void(Object::*)(List< PropertyInfo > *p_list) | _get_get_property_list () const) |
_FORCE_INLINE_ void(Object::*)(int) | _get_notification () const) |
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static _FORCE_INLINE_ void(*)() | _get_bind_methods () |