#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/string.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/gameport.h>
#include <linux/init.h>
#include <linux/jiffies.h>
Go to the source code of this file.
Definition at line 52 of file adi.c.
#define ADI_FLAG_10BIT 0x08 |
Definition at line 63 of file adi.c.
#define ADI_FLAG_HAT 0x04 |
Definition at line 62 of file adi.c.
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Definition at line 65 of file adi.c.
Definition at line 66 of file adi.c.
Definition at line 67 of file adi.c.
Definition at line 51 of file adi.c.
#define ADI_MAX_CNAME_LENGTH 16 |
Definition at line 59 of file adi.c.
#define ADI_MAX_LENGTH 256 |
Definition at line 54 of file adi.c.
#define ADI_MAX_NAME_LENGTH 64 |
Definition at line 58 of file adi.c.
#define ADI_MAX_PHYS_LENGTH 64 |
Definition at line 60 of file adi.c.
#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ |
Definition at line 49 of file adi.c.
#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ |
Definition at line 50 of file adi.c.
#define ADI_MIN_ID_LENGTH 66 |
Definition at line 57 of file adi.c.
#define ADI_MIN_LEN_LENGTH 10 |
Definition at line 56 of file adi.c.
Definition at line 55 of file adi.c.
Definition at line 39 of file adi.c.
module_gameport_driver |
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adi_drv |
| ) |
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