Linux Kernel  3.7.1
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dn_timer.c
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1 /*
2  * DECnet An implementation of the DECnet protocol suite for the LINUX
3  * operating system. DECnet is implemented using the BSD Socket
4  * interface as the means of communication with the user level.
5  *
6  * DECnet Socket Timer Functions
7  *
8  * Author: Steve Whitehouse <[email protected]>
9  *
10  *
11  * Changes:
12  * Steve Whitehouse : Made keepalive timer part of the same
13  * timer idea.
14  * Steve Whitehouse : Added checks for sk->sock_readers
15  * David S. Miller : New socket locking
16  * Steve Whitehouse : Timer grabs socket ref.
17  */
18 #include <linux/net.h>
19 #include <linux/socket.h>
20 #include <linux/skbuff.h>
21 #include <linux/netdevice.h>
22 #include <linux/timer.h>
23 #include <linux/spinlock.h>
24 #include <net/sock.h>
25 #include <linux/atomic.h>
26 #include <net/flow.h>
27 #include <net/dn.h>
28 
29 /*
30  * Slow timer is for everything else (n * 500mS)
31  */
32 
33 #define SLOW_INTERVAL (HZ/2)
34 
35 static void dn_slow_timer(unsigned long arg);
36 
38 {
39  setup_timer(&sk->sk_timer, dn_slow_timer, (unsigned long)sk);
40  sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
41 }
42 
43 void dn_stop_slow_timer(struct sock *sk)
44 {
45  sk_stop_timer(sk, &sk->sk_timer);
46 }
47 
48 static void dn_slow_timer(unsigned long arg)
49 {
50  struct sock *sk = (struct sock *)arg;
51  struct dn_scp *scp = DN_SK(sk);
52 
53  bh_lock_sock(sk);
54 
55  if (sock_owned_by_user(sk)) {
56  sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10);
57  goto out;
58  }
59 
60  /*
61  * The persist timer is the standard slow timer used for retransmits
62  * in both connection establishment and disconnection as well as
63  * in the RUN state. The different states are catered for by changing
64  * the function pointer in the socket. Setting the timer to a value
65  * of zero turns it off. We allow the persist_fxn to turn the
66  * timer off in a permant way by returning non-zero, so that
67  * timer based routines may remove sockets. This is why we have a
68  * sock_hold()/sock_put() around the timer to prevent the socket
69  * going away in the middle.
70  */
71  if (scp->persist && scp->persist_fxn) {
72  if (scp->persist <= SLOW_INTERVAL) {
73  scp->persist = 0;
74 
75  if (scp->persist_fxn(sk))
76  goto out;
77  } else {
78  scp->persist -= SLOW_INTERVAL;
79  }
80  }
81 
82  /*
83  * Check for keepalive timeout. After the other timer 'cos if
84  * the previous timer caused a retransmit, we don't need to
85  * do this. scp->stamp is the last time that we sent a packet.
86  * The keepalive function sends a link service packet to the
87  * other end. If it remains unacknowledged, the standard
88  * socket timers will eventually shut the socket down. Each
89  * time we do this, scp->stamp will be updated, thus
90  * we won't try and send another until scp->keepalive has passed
91  * since the last successful transmission.
92  */
93  if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) {
94  if ((jiffies - scp->stamp) >= scp->keepalive)
95  scp->keepalive_fxn(sk);
96  }
97 
98  sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
99 out:
100  bh_unlock_sock(sk);
101  sock_put(sk);
102 }