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gf2k.c
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1 /*
2  * Copyright (c) 1998-2001 Vojtech Pavlik
3  */
4 
5 /*
6  * Genius Flight 2000 joystick driver for Linux
7  */
8 
9 /*
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  *
24  * Should you need to contact me, the author, you can do so either by
25  * e-mail - mail your message to <[email protected]>, or by paper mail:
26  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27  */
28 
29 #include <linux/delay.h>
30 #include <linux/kernel.h>
31 #include <linux/slab.h>
32 #include <linux/module.h>
33 #include <linux/init.h>
34 #include <linux/input.h>
35 #include <linux/gameport.h>
36 #include <linux/jiffies.h>
37 
38 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
39 
40 MODULE_AUTHOR("Vojtech Pavlik <[email protected]>");
42 MODULE_LICENSE("GPL");
43 
44 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
45 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
46 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
47 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
48 
49 /*
50  * Genius joystick ids ...
51  */
52 
53 #define GF2K_ID_G09 1
54 #define GF2K_ID_F30D 2
55 #define GF2K_ID_F30 3
56 #define GF2K_ID_F31D 4
57 #define GF2K_ID_F305 5
58 #define GF2K_ID_F23P 6
59 #define GF2K_ID_F31 7
60 #define GF2K_ID_MAX 7
61 
62 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
63 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
64 
65 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
66  "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
67 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
68 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
69 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
70 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
71 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
72 
73 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
74 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
75 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
76 
77 
78 static short gf2k_seq_reset[] = { 240, 340, 0 };
79 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
80 
81 struct gf2k {
82  struct gameport *gameport;
83  struct input_dev *dev;
84  int reads;
85  int bads;
86  unsigned char id;
87  unsigned char length;
88  char phys[32];
89 };
90 
91 /*
92  * gf2k_read_packet() reads a Genius Flight2000 packet.
93  */
94 
95 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
96 {
97  unsigned char u, v;
98  int i;
99  unsigned int t, p;
100  unsigned long flags;
101 
102  t = gameport_time(gameport, GF2K_START);
103  p = gameport_time(gameport, GF2K_STROBE);
104 
105  i = 0;
106 
107  local_irq_save(flags);
108 
109  gameport_trigger(gameport);
110  v = gameport_read(gameport);
111 
112  while (t > 0 && i < length) {
113  t--; u = v;
114  v = gameport_read(gameport);
115  if (v & ~u & 0x10) {
116  data[i++] = v >> 5;
117  t = p;
118  }
119  }
120 
121  local_irq_restore(flags);
122 
123  return i;
124 }
125 
126 /*
127  * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
128  * into digital mode.
129  */
130 
131 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
132 {
133 
134  unsigned long flags;
135  int i, t;
136 
137  local_irq_save(flags);
138 
139  i = 0;
140  do {
141  gameport_trigger(gameport);
142  t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
143  while ((gameport_read(gameport) & 1) && t) t--;
144  udelay(seq[i]);
145  } while (seq[++i]);
146 
147  gameport_trigger(gameport);
148 
149  local_irq_restore(flags);
150 }
151 
152 /*
153  * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
154  * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
155  * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
156  * is number of bits per triplet.
157  */
158 
159 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
160 
161 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
162 {
163  __u64 data = 0;
164  int i;
165 
166  for (i = 0; i < num / 3 + 2; i++)
167  data |= buf[pos / 3 + i] << (i * 3);
168  data >>= pos % 3;
169  data &= (1 << num) - 1;
170  data <<= shift;
171 
172  return data;
173 }
174 
175 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
176 {
177  struct input_dev *dev = gf2k->dev;
178  int i, t;
179 
180  for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
181  input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
182 
183  for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
184  input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
185 
186  t = GB(40,4,0);
187 
188  for (i = 0; i < gf2k_hats[gf2k->id]; i++)
189  input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
190 
191  t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
192 
193  for (i = 0; i < gf2k_joys[gf2k->id]; i++)
194  input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
195 
196  for (i = 0; i < gf2k_pads[gf2k->id]; i++)
197  input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
198 
199  input_sync(dev);
200 }
201 
202 /*
203  * gf2k_poll() reads and analyzes Genius joystick data.
204  */
205 
206 static void gf2k_poll(struct gameport *gameport)
207 {
208  struct gf2k *gf2k = gameport_get_drvdata(gameport);
209  unsigned char data[GF2K_LENGTH];
210 
211  gf2k->reads++;
212 
213  if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
214  gf2k->bads++;
215  else
216  gf2k_read(gf2k, data);
217 }
218 
219 static int gf2k_open(struct input_dev *dev)
220 {
221  struct gf2k *gf2k = input_get_drvdata(dev);
222 
224  return 0;
225 }
226 
227 static void gf2k_close(struct input_dev *dev)
228 {
229  struct gf2k *gf2k = input_get_drvdata(dev);
230 
232 }
233 
234 /*
235  * gf2k_connect() probes for Genius id joysticks.
236  */
237 
238 static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
239 {
240  struct gf2k *gf2k;
241  struct input_dev *input_dev;
242  unsigned char data[GF2K_LENGTH];
243  int i, err;
244 
245  gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
246  input_dev = input_allocate_device();
247  if (!gf2k || !input_dev) {
248  err = -ENOMEM;
249  goto fail1;
250  }
251 
252  gf2k->gameport = gameport;
253  gf2k->dev = input_dev;
254 
255  gameport_set_drvdata(gameport, gf2k);
256 
257  err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
258  if (err)
259  goto fail1;
260 
261  gf2k_trigger_seq(gameport, gf2k_seq_reset);
262 
264 
265  gf2k_trigger_seq(gameport, gf2k_seq_digital);
266 
268 
269  if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
270  err = -ENODEV;
271  goto fail2;
272  }
273 
274  if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
275  err = -ENODEV;
276  goto fail2;
277  }
278 
279 #ifdef RESET_WORKS
280  if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
281  (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
282  err = -ENODEV;
283  goto fail2;
284  }
285 #else
286  gf2k->id = 6;
287 #endif
288 
289  if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
290  printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
291  gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
292  err = -ENODEV;
293  goto fail2;
294  }
295 
296  gameport_set_poll_handler(gameport, gf2k_poll);
297  gameport_set_poll_interval(gameport, 20);
298 
299  snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
300 
301  gf2k->length = gf2k_lens[gf2k->id];
302 
303  input_dev->name = gf2k_names[gf2k->id];
304  input_dev->phys = gf2k->phys;
305  input_dev->id.bustype = BUS_GAMEPORT;
306  input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
307  input_dev->id.product = gf2k->id;
308  input_dev->id.version = 0x0100;
309  input_dev->dev.parent = &gameport->dev;
310 
311  input_set_drvdata(input_dev, gf2k);
312 
313  input_dev->open = gf2k_open;
314  input_dev->close = gf2k_close;
315 
316  input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
317 
318  for (i = 0; i < gf2k_axes[gf2k->id]; i++)
319  set_bit(gf2k_abs[i], input_dev->absbit);
320 
321  for (i = 0; i < gf2k_hats[gf2k->id]; i++)
322  input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
323 
324  for (i = 0; i < gf2k_joys[gf2k->id]; i++)
325  set_bit(gf2k_btn_joy[i], input_dev->keybit);
326 
327  for (i = 0; i < gf2k_pads[gf2k->id]; i++)
328  set_bit(gf2k_btn_pad[i], input_dev->keybit);
329 
330  gf2k_read_packet(gameport, gf2k->length, data);
331  gf2k_read(gf2k, data);
332 
333  for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
334  int max = i < 2 ?
335  input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
336  input_abs_get_val(input_dev, gf2k_abs[0]) +
337  input_abs_get_val(input_dev, gf2k_abs[1]);
338  int flat = i < 2 ? 24 : 0;
339 
340  input_set_abs_params(input_dev, gf2k_abs[i],
341  32, max - 32, 8, flat);
342  }
343 
344  err = input_register_device(gf2k->dev);
345  if (err)
346  goto fail2;
347 
348  return 0;
349 
350  fail2: gameport_close(gameport);
351  fail1: gameport_set_drvdata(gameport, NULL);
352  input_free_device(input_dev);
353  kfree(gf2k);
354  return err;
355 }
356 
357 static void gf2k_disconnect(struct gameport *gameport)
358 {
359  struct gf2k *gf2k = gameport_get_drvdata(gameport);
360 
361  input_unregister_device(gf2k->dev);
362  gameport_close(gameport);
363  gameport_set_drvdata(gameport, NULL);
364  kfree(gf2k);
365 }
366 
367 static struct gameport_driver gf2k_drv = {
368  .driver = {
369  .name = "gf2k",
370  },
371  .description = DRIVER_DESC,
372  .connect = gf2k_connect,
373  .disconnect = gf2k_disconnect,
374 };
375 
376 module_gameport_driver(gf2k_drv);