Linux Kernel  3.7.1
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Groups Pages
interact.c
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2001 Vojtech Pavlik
3  *
4  * Based on the work of:
5  * Toby Deshane
6  */
7 
8 /*
9  * InterAct digital gamepad/joystick driver for Linux
10  */
11 
12 /*
13  * This program is free software; you can redistribute it and/or modify
14  * it under the terms of the GNU General Public License as published by
15  * the Free Software Foundation; either version 2 of the License, or
16  * (at your option) any later version.
17  *
18  * This program is distributed in the hope that it will be useful,
19  * but WITHOUT ANY WARRANTY; without even the implied warranty of
20  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21  * GNU General Public License for more details.
22  *
23  * You should have received a copy of the GNU General Public License
24  * along with this program; if not, write to the Free Software
25  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26  *
27  * Should you need to contact me, the author, you can do so either by
28  * e-mail - mail your message to <[email protected]>, or by paper mail:
29  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
30  */
31 
32 #include <linux/kernel.h>
33 #include <linux/slab.h>
34 #include <linux/module.h>
35 #include <linux/delay.h>
36 #include <linux/init.h>
37 #include <linux/gameport.h>
38 #include <linux/input.h>
39 #include <linux/jiffies.h>
40 
41 #define DRIVER_DESC "InterAct digital joystick driver"
42 
43 MODULE_AUTHOR("Vojtech Pavlik <[email protected]>");
45 MODULE_LICENSE("GPL");
46 
47 #define INTERACT_MAX_START 600 /* 400 us */
48 #define INTERACT_MAX_STROBE 60 /* 40 us */
49 #define INTERACT_MAX_LENGTH 32 /* 32 bits */
50 
51 #define INTERACT_TYPE_HHFX 0 /* HammerHead/FX */
52 #define INTERACT_TYPE_PP8D 1 /* ProPad 8 */
53 
54 struct interact {
55  struct gameport *gameport;
56  struct input_dev *dev;
57  int bads;
58  int reads;
59  unsigned char type;
60  unsigned char length;
61  char phys[32];
62 };
63 
64 static short interact_abs_hhfx[] =
66 static short interact_abs_pp8d[] =
67  { ABS_X, ABS_Y, -1 };
68 
69 static short interact_btn_hhfx[] =
71 static short interact_btn_pp8d[] =
72  { BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
73 
74 struct interact_type {
75  int id;
76  short *abs;
77  short *btn;
78  char *name;
79  unsigned char length;
80  unsigned char b8;
81 };
82 
83 static struct interact_type interact_type[] = {
84  { 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX", 32, 4 },
85  { 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
86  { 0 }};
87 
88 /*
89  * interact_read_packet() reads and InterAct joystick data.
90  */
91 
92 static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
93 {
94  unsigned long flags;
95  unsigned char u, v;
96  unsigned int t, s;
97  int i;
98 
99  i = 0;
100  data[0] = data[1] = data[2] = 0;
101  t = gameport_time(gameport, INTERACT_MAX_START);
102  s = gameport_time(gameport, INTERACT_MAX_STROBE);
103 
104  local_irq_save(flags);
105  gameport_trigger(gameport);
106  v = gameport_read(gameport);
107 
108  while (t > 0 && i < length) {
109  t--;
110  u = v; v = gameport_read(gameport);
111  if (v & ~u & 0x40) {
112  data[0] = (data[0] << 1) | ((v >> 4) & 1);
113  data[1] = (data[1] << 1) | ((v >> 5) & 1);
114  data[2] = (data[2] << 1) | ((v >> 7) & 1);
115  i++;
116  t = s;
117  }
118  }
119 
120  local_irq_restore(flags);
121 
122  return i;
123 }
124 
125 /*
126  * interact_poll() reads and analyzes InterAct joystick data.
127  */
128 
129 static void interact_poll(struct gameport *gameport)
130 {
131  struct interact *interact = gameport_get_drvdata(gameport);
132  struct input_dev *dev = interact->dev;
133  u32 data[3];
134  int i;
135 
136  interact->reads++;
137 
138  if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
139  interact->bads++;
140  } else {
141 
142  for (i = 0; i < 3; i++)
143  data[i] <<= INTERACT_MAX_LENGTH - interact->length;
144 
145  switch (interact->type) {
146 
147  case INTERACT_TYPE_HHFX:
148 
149  for (i = 0; i < 4; i++)
150  input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
151 
152  for (i = 0; i < 2; i++)
153  input_report_abs(dev, ABS_HAT0Y - i,
154  ((data[1] >> ((i << 1) + 17)) & 1) - ((data[1] >> ((i << 1) + 16)) & 1));
155 
156  for (i = 0; i < 8; i++)
157  input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
158 
159  for (i = 0; i < 4; i++)
160  input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
161 
162  break;
163 
164  case INTERACT_TYPE_PP8D:
165 
166  for (i = 0; i < 2; i++)
167  input_report_abs(dev, interact_abs_pp8d[i],
168  ((data[0] >> ((i << 1) + 20)) & 1) - ((data[0] >> ((i << 1) + 21)) & 1));
169 
170  for (i = 0; i < 8; i++)
171  input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
172 
173  break;
174  }
175  }
176 
177  input_sync(dev);
178 }
179 
180 /*
181  * interact_open() is a callback from the input open routine.
182  */
183 
184 static int interact_open(struct input_dev *dev)
185 {
186  struct interact *interact = input_get_drvdata(dev);
187 
188  gameport_start_polling(interact->gameport);
189  return 0;
190 }
191 
192 /*
193  * interact_close() is a callback from the input close routine.
194  */
195 
196 static void interact_close(struct input_dev *dev)
197 {
198  struct interact *interact = input_get_drvdata(dev);
199 
200  gameport_stop_polling(interact->gameport);
201 }
202 
203 /*
204  * interact_connect() probes for InterAct joysticks.
205  */
206 
207 static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
208 {
209  struct interact *interact;
210  struct input_dev *input_dev;
211  __u32 data[3];
212  int i, t;
213  int err;
214 
215  interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
216  input_dev = input_allocate_device();
217  if (!interact || !input_dev) {
218  err = -ENOMEM;
219  goto fail1;
220  }
221 
222  interact->gameport = gameport;
223  interact->dev = input_dev;
224 
225  gameport_set_drvdata(gameport, interact);
226 
227  err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
228  if (err)
229  goto fail1;
230 
231  i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
232 
233  if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
234  err = -ENODEV;
235  goto fail2;
236  }
237 
238  for (i = 0; interact_type[i].length; i++)
239  if (interact_type[i].id == (data[2] >> 16))
240  break;
241 
242  if (!interact_type[i].length) {
243  printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
244  gameport->phys, i, data[0], data[1], data[2]);
245  err = -ENODEV;
246  goto fail2;
247  }
248 
249  gameport_set_poll_handler(gameport, interact_poll);
250  gameport_set_poll_interval(gameport, 20);
251 
252  snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
253 
254  interact->type = i;
255  interact->length = interact_type[i].length;
256 
257  input_dev->name = interact_type[i].name;
258  input_dev->phys = interact->phys;
259  input_dev->id.bustype = BUS_GAMEPORT;
260  input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
261  input_dev->id.product = interact_type[i].id;
262  input_dev->id.version = 0x0100;
263  input_dev->dev.parent = &gameport->dev;
264 
265  input_set_drvdata(input_dev, interact);
266 
267  input_dev->open = interact_open;
268  input_dev->close = interact_close;
269 
270  input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
271 
272  for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
273  if (i < interact_type[interact->type].b8)
274  input_set_abs_params(input_dev, t, 0, 255, 0, 0);
275  else
276  input_set_abs_params(input_dev, t, -1, 1, 0, 0);
277  }
278 
279  for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
280  __set_bit(t, input_dev->keybit);
281 
282  err = input_register_device(interact->dev);
283  if (err)
284  goto fail2;
285 
286  return 0;
287 
288 fail2: gameport_close(gameport);
289 fail1: gameport_set_drvdata(gameport, NULL);
290  input_free_device(input_dev);
291  kfree(interact);
292  return err;
293 }
294 
295 static void interact_disconnect(struct gameport *gameport)
296 {
297  struct interact *interact = gameport_get_drvdata(gameport);
298 
299  input_unregister_device(interact->dev);
300  gameport_close(gameport);
301  gameport_set_drvdata(gameport, NULL);
302  kfree(interact);
303 }
304 
305 static struct gameport_driver interact_drv = {
306  .driver = {
307  .name = "interact",
308  },
309  .description = DRIVER_DESC,
310  .connect = interact_connect,
311  .disconnect = interact_disconnect,
312 };
313 
314 module_gameport_driver(interact_drv);