Linux Kernel  3.7.1
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iomv.c
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1 /*
2  * This file is subject to the terms and conditions of the GNU General Public
3  * License. See the file "COPYING" in the main directory of this archive
4  * for more details.
5  *
6  * Copyright (C) 2000-2003, 2006 Silicon Graphics, Inc. All rights reserved.
7  */
8 
9 #include <linux/module.h>
10 #include <linux/acpi.h>
11 #include <asm/io.h>
12 #include <asm/delay.h>
13 #include <asm/vga.h>
14 #include <asm/sn/nodepda.h>
15 #include <asm/sn/simulator.h>
16 #include <asm/sn/pda.h>
17 #include <asm/sn/sn_cpuid.h>
18 #include <asm/sn/shub_mmr.h>
19 #include <asm/sn/acpi.h>
20 
21 #define IS_LEGACY_VGA_IOPORT(p) \
22  (((p) >= 0x3b0 && (p) <= 0x3bb) || ((p) >= 0x3c0 && (p) <= 0x3df))
23 
33 void *sn_io_addr(unsigned long port)
34 {
35  if (!IS_RUNNING_ON_SIMULATOR()) {
36  if (IS_LEGACY_VGA_IOPORT(port))
37  return (__ia64_mk_io_addr(port));
38  /* On sn2, legacy I/O ports don't point at anything */
39  if (port < (64 * 1024))
40  return NULL;
42  return (__ia64_mk_io_addr(port));
43  else
44  return ((void *)(port | __IA64_UNCACHED_OFFSET));
45  } else {
46  /* but the simulator uses them... */
47  unsigned long addr;
48 
49  /*
50  * word align port, but need more than 10 bits
51  * for accessing registers in bedrock local block
52  * (so we don't do port&0xfff)
53  */
54  addr = (is_shub2() ? 0xc00000028c000000UL : 0xc0000087cc000000UL) | ((port >> 2) << 12);
55  if ((port >= 0x1f0 && port <= 0x1f7) || port == 0x3f6 || port == 0x3f7)
56  addr |= port;
57  return (void *)addr;
58  }
59 }
60 
62 
73 void __sn_mmiowb(void)
74 {
75  volatile unsigned long *adr = pda->pio_write_status_addr;
76  unsigned long val = pda->pio_write_status_val;
77 
78  while ((*adr & SH_PIO_WRITE_STATUS_PENDING_WRITE_COUNT_MASK) != val)
79  cpu_relax();
80 }
81 
82 EXPORT_SYMBOL(__sn_mmiowb);