Planeshift
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This script operation makes an npc do an action, like greet or bow, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
ActionResponseOp (const char *actionName, bool my, bool narrate, bool is_public) | |
virtual csString | GetResponseScript () |
virtual bool | IsPublic () |
virtual bool | Load (iDocumentNode *node) |
virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
virtual | ~ActionResponseOp () |
Protected Attributes | |
bool | actionMy |
bool | actionNarrate |
bool | actionpublic |
Indicates whether the response action should be shown publicly or in private. | |
csString * | actWhat |
csString | anim |
This script operation makes an npc do an action, like greet or bow, as part of his response to a player event.
Definition at line 520 of file dictionary.h.
ActionResponseOp::ActionResponseOp | ( | const char * | actionName, |
bool | my, | ||
bool | narrate, | ||
bool | is_public | ||
) | [inline] |
Definition at line 529 of file dictionary.h.
virtual ActionResponseOp::~ActionResponseOp | ( | ) | [inline, virtual] |
Definition at line 537 of file dictionary.h.
virtual csString ActionResponseOp::GetResponseScript | ( | ) | [virtual] |
Implements ResponseOperation.
virtual bool ActionResponseOp::IsPublic | ( | ) | [inline, virtual] |
Reimplemented from ResponseOperation.
Definition at line 544 of file dictionary.h.
virtual bool ActionResponseOp::Load | ( | iDocumentNode * | node | ) | [virtual] |
Implements ResponseOperation.
virtual bool ActionResponseOp::Run | ( | gemNPC * | who, |
gemActor * | target, | ||
NpcResponse * | owner, | ||
csTicks & | timeDelay, | ||
int & | voiceNumber | ||
) | [virtual] |
Implements ResponseOperation.
bool ActionResponseOp::actionMy [protected] |
Definition at line 523 of file dictionary.h.
bool ActionResponseOp::actionNarrate [protected] |
Definition at line 523 of file dictionary.h.
bool ActionResponseOp::actionpublic [protected] |
Indicates whether the response action should be shown publicly or in private.
Definition at line 525 of file dictionary.h.
csString* ActionResponseOp::actWhat [protected] |
Definition at line 527 of file dictionary.h.
csString ActionResponseOp::anim [protected] |
Definition at line 526 of file dictionary.h.