Planeshift
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Class for game event command. More...
#include <adminmanager.h>
Public Member Functions | |
AdminCmdDataGameMasterEvent () | |
Creates obj for specified command that concern game events. | |
AdminCmdDataGameMasterEvent (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message and stores its data. | |
virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
Creates an object containing the parsed data for an event. | |
virtual csString | GetHelpMessage () |
Returns a helpmessage that fits to the parser of the class. | |
virtual | ~AdminCmdDataGameMasterEvent () |
Public Attributes | |
csString | commandMod |
subsubcommand | |
csString | gmeventDesc |
description of the event | |
csString | gmeventName |
name of the event | |
AdminCmdTargetParser | player |
when a playertarget needs to be parsed | |
float | range |
range to search for targets | |
RangeSpecifier | rangeSpecifier |
range type | |
AdminCmdRewardParser | rewardList |
rewards parser and storage | |
csString | subCmd |
subcommand storage | |
AdminCmdSubCommandParser | subCommandList |
list of subcommands |
Class for game event command.
Definition at line 2528 of file adminmanager.h.
AdminCmdDataGameMasterEvent::AdminCmdDataGameMasterEvent | ( | ) | [inline] |
Creates obj for specified command that concern game events.
Definition at line 2546 of file adminmanager.h.
AdminCmdDataGameMasterEvent::AdminCmdDataGameMasterEvent | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) |
Parses the given message and stores its data.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
virtual AdminCmdDataGameMasterEvent::~AdminCmdDataGameMasterEvent | ( | ) | [inline, virtual] |
Definition at line 2559 of file adminmanager.h.
virtual AdminCmdData* AdminCmdDataGameMasterEvent::CreateCmdData | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) | [virtual] |
Creates an object containing the parsed data for an event.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
Reimplemented from AdminCmdData.
virtual csString AdminCmdDataGameMasterEvent::GetHelpMessage | ( | ) | [virtual] |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdData.
subsubcommand
Definition at line 2540 of file adminmanager.h.
description of the event
Definition at line 2538 of file adminmanager.h.
name of the event
Definition at line 2537 of file adminmanager.h.
when a playertarget needs to be parsed
Definition at line 2534 of file adminmanager.h.
range to search for targets
Definition at line 2542 of file adminmanager.h.
range type
Definition at line 2541 of file adminmanager.h.
rewards parser and storage
Definition at line 2535 of file adminmanager.h.
csString AdminCmdDataGameMasterEvent::subCmd |
subcommand storage
Definition at line 2532 of file adminmanager.h.
list of subcommands
Definition at line 2531 of file adminmanager.h.