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Planeshift
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A dialog window to select a new effect anchor. More...
#include <eeditselectnewanchor.h>
Public Member Functions | |
| EEditSelectNewAnchor () | |
| virtual bool | OnButtonPressed (int mouseButton, int keyModifier, pawsWidget *widget) |
| Called whenever a button is pressed. | |
| virtual bool | PostSetup () |
| This is called after the widget and all of it's children have been created. | |
| void | Select (EEditInputboxManager::iSelectNewAnchor *callback, const csVector2 &pos) |
| Pops up the select dialog. | |
| virtual | ~EEditSelectNewAnchor () |
A dialog window to select a new effect anchor.
Definition at line 36 of file eeditselectnewanchor.h.
| EEditSelectNewAnchor::EEditSelectNewAnchor | ( | ) |
| virtual EEditSelectNewAnchor::~EEditSelectNewAnchor | ( | ) | [virtual] |
| virtual bool EEditSelectNewAnchor::OnButtonPressed | ( | int | button, |
| int | keyModifier, | ||
| pawsWidget * | widget | ||
| ) | [virtual] |
Called whenever a button is pressed.
| button | The button pressed. |
| keyModifier | Modifier key in effect. |
| widget | The widget the button belongs to. |
Reimplemented from pawsWidget.
| virtual bool EEditSelectNewAnchor::PostSetup | ( | ) | [virtual] |
This is called after the widget and all of it's children have been created.
Reimplemented from pawsWidget.
| void EEditSelectNewAnchor::Select | ( | EEditInputboxManager::iSelectNewAnchor * | callback, |
| const csVector2 & | pos | ||
| ) |
Pops up the select dialog.
| callback | a pointer to the callback that should be called on selection. |
| pos | Selected position. |
1.7.3