Classes |
| class | eControlManager |
| class | EEditApp |
| class | EEditCameraToolbox |
| | This handles the camera controls toolbox. More...
|
| class | EEditEditEffectToolbox |
| | This allows you to edit the effect. More...
|
| class | EEditError |
| class | EEditErrorToolbox |
| | This displays effect errors. More...
|
| class | EEditFPSToolbox |
| | This handles the displaying of FPS and controlling the cap. More...
|
| class | EEditInputboxManager |
| | A class that manages the inputbox windows. More...
|
| class | EEditLoadEffectToolbox |
| | This allows you to load an effect. More...
|
| class | EEditLoadMapToolbox |
| | This allows loading of a new map. More...
|
| class | EEditParticleListToolbox |
| | This allows you to open/edit particle systems. More...
|
| class | EEditPositionToolbox |
| | This handles the effect position object. More...
|
| class | EEditRenderToolbox |
| | This handles the effect render toolbox. More...
|
| class | EEditReporter |
| | A csReporterListener for eedit. More...
|
| class | EEditRequestCombo |
| class | EEditSelectEditAnchor |
| | A dialog window to edit effect anchor. More...
|
| class | EEditSelectEditAnchorKeyFrame |
| | A dialog window to edit an anchor keyframe. More...
|
| class | EEditSelectFloat |
| | A dialog window to select a floating point value. More...
|
| class | EEditSelectList |
| | A dialog window to select from a list of values. More...
|
| class | EEditSelectNewAnchor |
| | A dialog window to select a new effect anchor. More...
|
| class | EEditSelectNewAnchorKeyFrame |
| | A dialog window to select a new effect anchor keyframe. More...
|
| class | EEditSelectString |
| | A dialog window to select a string value. More...
|
| class | EEditSelectVec3 |
| | A dialog window to select a 3D vector value. More...
|
| class | EEditSelectYesNo |
| | A dialog window to select a yes or no value. More...
|
| struct | EEditShortcutKey |
| class | EEditShortcutsToolbox |
| | This manages the shortcuts. More...
|
| class | EEditTargetToolbox |
| | This handles the effect target object. More...
|
| class | EEditToolboxManager |
| | A class that manages a group of toolbox windows. More...
|
| struct | iEEditRequestComboCallback |
| struct | ParameterData |
| class | pawsEEdit |
| class | psCal3DCallbackEffect |
| | A cal3d callback to handle displaying an effect. More...
|
| class | psCal3DCallbackLoader |
| | A stripped version of the cal3d callback loader used only for eedit. More...
|
Defines |
| #define | CMD_DECLARATION(func) static void func(eControlManager *obj, bool down) |
Enumerations |
| enum | CAM_FLAG {
CAM_NONE = 0,
CAM_UP,
CAM_RIGHT,
CAM_DOWN,
CAM_LEFT,
CAM_FORWARD,
CAM_BACK,
CAM_COUNT,
CAM_NONE = 0,
CAM_UP,
CAM_RIGHT,
CAM_DOWN,
CAM_LEFT,
CAM_FORWARD,
CAM_BACK,
CAM_COUNT
} |
| | The camera flags.
More...
|
Functions |
| | CREATE_PAWS_FACTORY (EEditCameraToolbox) |
| | CREATE_PAWS_FACTORY (pawsEEdit) |
| | CREATE_PAWS_FACTORY (EEditTargetToolbox) |
| | CREATE_PAWS_FACTORY (EEditShortcutsToolbox) |
| | CREATE_PAWS_FACTORY (EEditSelectYesNo) |
| | CREATE_PAWS_FACTORY (EEditSelectVec3) |
| | CREATE_PAWS_FACTORY (EEditSelectString) |
| | CREATE_PAWS_FACTORY (EEditSelectNewAnchorKeyFrame) |
| | CREATE_PAWS_FACTORY (EEditSelectNewAnchor) |
| | CREATE_PAWS_FACTORY (EEditSelectList) |
| | CREATE_PAWS_FACTORY (EEditSelectFloat) |
| | CREATE_PAWS_FACTORY (EEditSelectEditAnchorKeyFrame) |
| | CREATE_PAWS_FACTORY (EEditSelectEditAnchor) |
| | CREATE_PAWS_FACTORY (EEditRequestCombo) |
| | CREATE_PAWS_FACTORY (EEditRenderToolbox) |
| | CREATE_PAWS_FACTORY (EEditPositionToolbox) |
| | CREATE_PAWS_FACTORY (EEditParticleListToolbox) |
| | CREATE_PAWS_FACTORY (EEditLoadMapToolbox) |
| | CREATE_PAWS_FACTORY (EEditLoadEffectToolbox) |
| | CREATE_PAWS_FACTORY (EEditFPSToolbox) |
| | CREATE_PAWS_FACTORY (EEditErrorToolbox) |
| | CREATE_PAWS_FACTORY (EEditEditEffectToolbox) |
Variables |
| EEditApp * | editApp |