Classes |
class | eControlManager |
class | EEditApp |
class | EEditCameraToolbox |
| This handles the camera controls toolbox. More...
|
class | EEditEditEffectToolbox |
| This allows you to edit the effect. More...
|
class | EEditError |
class | EEditErrorToolbox |
| This displays effect errors. More...
|
class | EEditFPSToolbox |
| This handles the displaying of FPS and controlling the cap. More...
|
class | EEditInputboxManager |
| A class that manages the inputbox windows. More...
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class | EEditLoadEffectToolbox |
| This allows you to load an effect. More...
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class | EEditLoadMapToolbox |
| This allows loading of a new map. More...
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class | EEditParticleListToolbox |
| This allows you to open/edit particle systems. More...
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class | EEditPositionToolbox |
| This handles the effect position object. More...
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class | EEditRenderToolbox |
| This handles the effect render toolbox. More...
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class | EEditReporter |
| A csReporterListener for eedit. More...
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class | EEditRequestCombo |
class | EEditSelectEditAnchor |
| A dialog window to edit effect anchor. More...
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class | EEditSelectEditAnchorKeyFrame |
| A dialog window to edit an anchor keyframe. More...
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class | EEditSelectFloat |
| A dialog window to select a floating point value. More...
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class | EEditSelectList |
| A dialog window to select from a list of values. More...
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class | EEditSelectNewAnchor |
| A dialog window to select a new effect anchor. More...
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class | EEditSelectNewAnchorKeyFrame |
| A dialog window to select a new effect anchor keyframe. More...
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class | EEditSelectString |
| A dialog window to select a string value. More...
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class | EEditSelectVec3 |
| A dialog window to select a 3D vector value. More...
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class | EEditSelectYesNo |
| A dialog window to select a yes or no value. More...
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struct | EEditShortcutKey |
class | EEditShortcutsToolbox |
| This manages the shortcuts. More...
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class | EEditTargetToolbox |
| This handles the effect target object. More...
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class | EEditToolboxManager |
| A class that manages a group of toolbox windows. More...
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struct | iEEditRequestComboCallback |
struct | ParameterData |
class | pawsEEdit |
class | psCal3DCallbackEffect |
| A cal3d callback to handle displaying an effect. More...
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class | psCal3DCallbackLoader |
| A stripped version of the cal3d callback loader used only for eedit. More...
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Defines |
#define | CMD_DECLARATION(func) static void func(eControlManager *obj, bool down) |
Enumerations |
enum | CAM_FLAG {
CAM_NONE = 0,
CAM_UP,
CAM_RIGHT,
CAM_DOWN,
CAM_LEFT,
CAM_FORWARD,
CAM_BACK,
CAM_COUNT,
CAM_NONE = 0,
CAM_UP,
CAM_RIGHT,
CAM_DOWN,
CAM_LEFT,
CAM_FORWARD,
CAM_BACK,
CAM_COUNT
} |
| The camera flags.
More...
|
Functions |
| CREATE_PAWS_FACTORY (EEditCameraToolbox) |
| CREATE_PAWS_FACTORY (pawsEEdit) |
| CREATE_PAWS_FACTORY (EEditTargetToolbox) |
| CREATE_PAWS_FACTORY (EEditShortcutsToolbox) |
| CREATE_PAWS_FACTORY (EEditSelectYesNo) |
| CREATE_PAWS_FACTORY (EEditSelectVec3) |
| CREATE_PAWS_FACTORY (EEditSelectString) |
| CREATE_PAWS_FACTORY (EEditSelectNewAnchorKeyFrame) |
| CREATE_PAWS_FACTORY (EEditSelectNewAnchor) |
| CREATE_PAWS_FACTORY (EEditSelectList) |
| CREATE_PAWS_FACTORY (EEditSelectFloat) |
| CREATE_PAWS_FACTORY (EEditSelectEditAnchorKeyFrame) |
| CREATE_PAWS_FACTORY (EEditSelectEditAnchor) |
| CREATE_PAWS_FACTORY (EEditRequestCombo) |
| CREATE_PAWS_FACTORY (EEditRenderToolbox) |
| CREATE_PAWS_FACTORY (EEditPositionToolbox) |
| CREATE_PAWS_FACTORY (EEditParticleListToolbox) |
| CREATE_PAWS_FACTORY (EEditLoadMapToolbox) |
| CREATE_PAWS_FACTORY (EEditLoadEffectToolbox) |
| CREATE_PAWS_FACTORY (EEditFPSToolbox) |
| CREATE_PAWS_FACTORY (EEditErrorToolbox) |
| CREATE_PAWS_FACTORY (EEditEditEffectToolbox) |
Variables |
EEditApp * | editApp |