Planeshift
Public Member Functions

EEditSelectNewAnchorKeyFrame Class Reference

A dialog window to select a new effect anchor keyframe. More...

#include <eeditselectnewanchorkeyframe.h>

List of all members.

Public Member Functions

 EEditSelectNewAnchorKeyFrame ()
virtual bool OnButtonPressed (int mouseButton, int keyModifier, pawsWidget *widget)
 Called whenever a button is pressed.
virtual bool PostSetup ()
 This is called after the widget and all of it's children have been created.
void Select (EEditInputboxManager::iSelectNewAnchorKeyFrame *callback, const csVector2 &pos)
 Pops up the select dialog.
virtual ~EEditSelectNewAnchorKeyFrame ()

Detailed Description

A dialog window to select a new effect anchor keyframe.

Definition at line 35 of file eeditselectnewanchorkeyframe.h.


Constructor & Destructor Documentation

EEditSelectNewAnchorKeyFrame::EEditSelectNewAnchorKeyFrame ( )
virtual EEditSelectNewAnchorKeyFrame::~EEditSelectNewAnchorKeyFrame ( ) [virtual]

Member Function Documentation

virtual bool EEditSelectNewAnchorKeyFrame::OnButtonPressed ( int  button,
int  keyModifier,
pawsWidget widget 
) [virtual]

Called whenever a button is pressed.

Parameters:
buttonThe button pressed.
keyModifierModifier key in effect.
widgetThe widget the button belongs to.
Returns:
bool Parent's result or FALSE if no parent.

Reimplemented from pawsWidget.

virtual bool EEditSelectNewAnchorKeyFrame::PostSetup ( ) [virtual]

This is called after the widget and all of it's children have been created.

Remarks:
This can be useful for widgets that want to get pointers to some of it's children for quick access.

Reimplemented from pawsWidget.

void EEditSelectNewAnchorKeyFrame::Select ( EEditInputboxManager::iSelectNewAnchorKeyFrame callback,
const csVector2 &  pos 
)

Pops up the select dialog.

Parameters:
callbacka pointer to the callback that should be called on selection.
posSelected position.

The documentation for this class was generated from the following file: