Planeshift
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This script operation adjust a given faction. More...
#include <dictionary.h>
Public Member Functions | |
FactionResponseOp () | |
virtual csString | GetResponseScript () |
virtual bool | Load (iDocumentNode *node) |
virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
virtual | ~FactionResponseOp () |
Protected Attributes | |
Faction * | faction |
int | value |
This script operation adjust a given faction.
Definition at line 912 of file dictionary.h.
FactionResponseOp::FactionResponseOp | ( | ) | [inline] |
Definition at line 919 of file dictionary.h.
virtual FactionResponseOp::~FactionResponseOp | ( | ) | [inline, virtual] |
Definition at line 923 of file dictionary.h.
virtual csString FactionResponseOp::GetResponseScript | ( | ) | [virtual] |
Implements ResponseOperation.
virtual bool FactionResponseOp::Load | ( | iDocumentNode * | node | ) | [virtual] |
Implements ResponseOperation.
virtual bool FactionResponseOp::Run | ( | gemNPC * | who, |
gemActor * | target, | ||
NpcResponse * | owner, | ||
csTicks & | timeDelay, | ||
int & | voiceNumber | ||
) | [virtual] |
Implements ResponseOperation.
Faction* FactionResponseOp::faction [protected] |
Definition at line 915 of file dictionary.h.
int FactionResponseOp::value [protected] |
Definition at line 916 of file dictionary.h.