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Planeshift
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Fog. More...
#include <weather.h>
Public Member Functions | |
| csBox3 | CreateDefaultBBox () |
| bool | CreateMesh () |
| void | Destroy () |
| Destory this weather object and remove any required meshes. | |
| FogWeatherObject (WeatherInfo *parent) | |
| iSector * | GetSector () |
| WeatherConditions | GetType () |
| WeatherInfo * | GetWeatherInfo () |
| WeatherSound | GetWeatherSound () |
| WeatherSound | GetWeatherSoundForced () |
| void | MoveTo (csVector3) |
| void | MoveTo (WeatherInfo *newParent, iSector *sector) |
| void | SetColor (float r, float g, float b) |
| void | SetupMesh (csBox3) |
| void | StartFollow () |
| void | StopFollow () |
| virtual void | Update (csTicks delta) |
| bool | Valid () |
| virtual | ~FogWeatherObject () |
Static Public Member Functions | |
| static float | GetDensity (int density) |
| FogWeatherObject::FogWeatherObject | ( | WeatherInfo * | parent | ) |
| virtual FogWeatherObject::~FogWeatherObject | ( | ) | [virtual] |
| csBox3 FogWeatherObject::CreateDefaultBBox | ( | ) | [inline, virtual] |
Implements WeatherObject.
| bool FogWeatherObject::CreateMesh | ( | ) | [virtual] |
Implements WeatherObject.
| void FogWeatherObject::Destroy | ( | ) | [virtual] |
Destory this weather object and remove any required meshes.
Reimplemented from WeatherObject.
| iSector* FogWeatherObject::GetSector | ( | ) | [virtual] |
Reimplemented from WeatherObject.
| WeatherConditions FogWeatherObject::GetType | ( | ) | [inline, virtual] |
Reimplemented from WeatherObject.
| WeatherInfo* FogWeatherObject::GetWeatherInfo | ( | ) | [inline] |
| WeatherSound FogWeatherObject::GetWeatherSound | ( | ) | [virtual] |
Reimplemented from WeatherObject.
| WeatherSound FogWeatherObject::GetWeatherSoundForced | ( | ) | [virtual] |
Reimplemented from WeatherObject.
| void FogWeatherObject::MoveTo | ( | WeatherInfo * | newParent, |
| iSector * | sector | ||
| ) | [virtual] |
Reimplemented from WeatherObject.
| void FogWeatherObject::MoveTo | ( | csVector3 | ) | [inline, virtual] |
Reimplemented from WeatherObject.
Reimplemented from WeatherObject.
| void FogWeatherObject::SetupMesh | ( | csBox3 | ) | [inline, virtual] |
Implements WeatherObject.
| void FogWeatherObject::StartFollow | ( | ) | [inline, virtual] |
Reimplemented from WeatherObject.
| void FogWeatherObject::StopFollow | ( | ) | [inline, virtual] |
Reimplemented from WeatherObject.
| virtual void FogWeatherObject::Update | ( | csTicks | delta | ) | [virtual] |
Reimplemented from WeatherObject.
| bool FogWeatherObject::Valid | ( | ) | [virtual] |
Reimplemented from WeatherObject.
1.7.3