Planeshift
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#include "isndsys/ss_structs.h"
#include "isndsys/ss_data.h"
#include "isndsys/ss_stream.h"
#include "isndsys/ss_source.h"
Go to the source code of this file.
Classes | |
class | FogWeatherObject |
Fog. More... | |
class | RainWeatherObject |
Rain, also handles a fog object. More... | |
class | SnowWeatherObject |
Snow. More... | |
struct | WeatherInfo |
Struct for information about current weather. More... | |
class | WeatherObject |
Holds the weather object, need this because some things have been created but do not have an object persay. More... | |
struct | WeatherParams |
Enumerations | |
enum | WeatherConditions { WEATHER_ANY, WEATHER_CLEAR, WEATHER_RAIN, WEATHER_SNOW, WEATHER_FOG } |
enum | WeatherSound { WEATHER_SOUND_CLEAR = 1, WEATHER_SOUND_RAIN_LIGHT, WEATHER_SOUND_RAIN_MEDIUM, WEATHER_SOUND_RAIN_HEAVY, WEATHER_SOUND_SNOW_LIGHT, WEATHER_SOUND_SNOW_HEAVY, WEATHER_SOUND_FOG } |
enum WeatherConditions |
enum WeatherSound |