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Planeshift
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#include "isndsys/ss_structs.h"#include "isndsys/ss_data.h"#include "isndsys/ss_stream.h"#include "isndsys/ss_source.h"Go to the source code of this file.
Classes | |
| class | FogWeatherObject |
| Fog. More... | |
| class | RainWeatherObject |
| Rain, also handles a fog object. More... | |
| class | SnowWeatherObject |
| Snow. More... | |
| struct | WeatherInfo |
| Struct for information about current weather. More... | |
| class | WeatherObject |
| Holds the weather object, need this because some things have been created but do not have an object persay. More... | |
| struct | WeatherParams |
Enumerations | |
| enum | WeatherConditions { WEATHER_ANY, WEATHER_CLEAR, WEATHER_RAIN, WEATHER_SNOW, WEATHER_FOG } |
| enum | WeatherSound { WEATHER_SOUND_CLEAR = 1, WEATHER_SOUND_RAIN_LIGHT, WEATHER_SOUND_RAIN_MEDIUM, WEATHER_SOUND_RAIN_HEAVY, WEATHER_SOUND_SNOW_LIGHT, WEATHER_SOUND_SNOW_HEAVY, WEATHER_SOUND_FOG } |
| enum WeatherConditions |
| enum WeatherSound |
1.7.3