Planeshift
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This script operation makes an npc do an action, like greet or bow, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
virtual csString | GetResponseScript () |
GuildAwardResponseOp () | |
virtual bool | Load (iDocumentNode *node) |
virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
virtual | ~GuildAwardResponseOp () |
Protected Attributes | |
int | karma |
This script operation makes an npc do an action, like greet or bow, as part of his response to a player event.
Definition at line 979 of file dictionary.h.
GuildAwardResponseOp::GuildAwardResponseOp | ( | ) | [inline] |
Definition at line 984 of file dictionary.h.
virtual GuildAwardResponseOp::~GuildAwardResponseOp | ( | ) | [inline, virtual] |
Definition at line 988 of file dictionary.h.
virtual csString GuildAwardResponseOp::GetResponseScript | ( | ) | [virtual] |
Implements ResponseOperation.
virtual bool GuildAwardResponseOp::Load | ( | iDocumentNode * | node | ) | [virtual] |
Implements ResponseOperation.
virtual bool GuildAwardResponseOp::Run | ( | gemNPC * | who, |
gemActor * | target, | ||
NpcResponse * | owner, | ||
csTicks & | timeDelay, | ||
int & | voiceNumber | ||
) | [virtual] |
Implements ResponseOperation.
int GuildAwardResponseOp::karma [protected] |
Definition at line 982 of file dictionary.h.