Planeshift
Public Member Functions | Protected Attributes

RunScriptResponseOp Class Reference

This script operation invokes the progression manager to run a script, as part of his response to a player event. More...

#include <dictionary.h>

List of all members.

Public Member Functions

virtual csString GetResponseScript ()
virtual bool Load (iDocumentNode *node)
virtual bool Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber)
 RunScriptResponseOp ()
virtual ~RunScriptResponseOp ()

Protected Attributes

MathScriptbindings
csString bindingsText
csString scriptname

Detailed Description

This script operation invokes the progression manager to run a script, as part of his response to a player event.

Syntax: <run script="name" with="...mathscript to add bindings..."/>

Definition at line 935 of file dictionary.h.


Constructor & Destructor Documentation

RunScriptResponseOp::RunScriptResponseOp ( ) [inline]

Definition at line 943 of file dictionary.h.

virtual RunScriptResponseOp::~RunScriptResponseOp ( ) [virtual]

Member Function Documentation

virtual csString RunScriptResponseOp::GetResponseScript ( ) [virtual]

Implements ResponseOperation.

virtual bool RunScriptResponseOp::Load ( iDocumentNode *  node) [virtual]

Implements ResponseOperation.

virtual bool RunScriptResponseOp::Run ( gemNPC who,
gemActor target,
NpcResponse owner,
csTicks &  timeDelay,
int voiceNumber 
) [virtual]

Implements ResponseOperation.


Member Data Documentation

Definition at line 940 of file dictionary.h.

csString RunScriptResponseOp::bindingsText [protected]

Definition at line 939 of file dictionary.h.

csString RunScriptResponseOp::scriptname [protected]

Definition at line 938 of file dictionary.h.


The documentation for this class was generated from the following file: