Planeshift
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This script operation invokes the progression manager to run a script, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
virtual csString | GetResponseScript () |
virtual bool | Load (iDocumentNode *node) |
virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
RunScriptResponseOp () | |
virtual | ~RunScriptResponseOp () |
Protected Attributes | |
MathScript * | bindings |
csString | bindingsText |
csString | scriptname |
This script operation invokes the progression manager to run a script, as part of his response to a player event.
Syntax: <run script="name" with="...mathscript to add bindings..."/>
Definition at line 935 of file dictionary.h.
RunScriptResponseOp::RunScriptResponseOp | ( | ) | [inline] |
Definition at line 943 of file dictionary.h.
virtual RunScriptResponseOp::~RunScriptResponseOp | ( | ) | [virtual] |
virtual csString RunScriptResponseOp::GetResponseScript | ( | ) | [virtual] |
Implements ResponseOperation.
virtual bool RunScriptResponseOp::Load | ( | iDocumentNode * | node | ) | [virtual] |
Implements ResponseOperation.
virtual bool RunScriptResponseOp::Run | ( | gemNPC * | who, |
gemActor * | target, | ||
NpcResponse * | owner, | ||
csTicks & | timeDelay, | ||
int & | voiceNumber | ||
) | [virtual] |
Implements ResponseOperation.
MathScript* RunScriptResponseOp::bindings [protected] |
Definition at line 940 of file dictionary.h.
csString RunScriptResponseOp::bindingsText [protected] |
Definition at line 939 of file dictionary.h.
csString RunScriptResponseOp::scriptname [protected] |
Definition at line 938 of file dictionary.h.