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Planeshift
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This script operation invokes the progression manager to run a script, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
| virtual csString | GetResponseScript () |
| virtual bool | Load (iDocumentNode *node) |
| virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
| RunScriptResponseOp () | |
| virtual | ~RunScriptResponseOp () |
Protected Attributes | |
| MathScript * | bindings |
| csString | bindingsText |
| csString | scriptname |
This script operation invokes the progression manager to run a script, as part of his response to a player event.
Syntax: <run script="name" with="...mathscript to add bindings..."/>
Definition at line 935 of file dictionary.h.
| RunScriptResponseOp::RunScriptResponseOp | ( | ) | [inline] |
Definition at line 943 of file dictionary.h.
| virtual RunScriptResponseOp::~RunScriptResponseOp | ( | ) | [virtual] |
| virtual csString RunScriptResponseOp::GetResponseScript | ( | ) | [virtual] |
Implements ResponseOperation.
| virtual bool RunScriptResponseOp::Load | ( | iDocumentNode * | node | ) | [virtual] |
Implements ResponseOperation.
| virtual bool RunScriptResponseOp::Run | ( | gemNPC * | who, |
| gemActor * | target, | ||
| NpcResponse * | owner, | ||
| csTicks & | timeDelay, | ||
| int & | voiceNumber | ||
| ) | [virtual] |
Implements ResponseOperation.
MathScript* RunScriptResponseOp::bindings [protected] |
Definition at line 940 of file dictionary.h.
csString RunScriptResponseOp::bindingsText [protected] |
Definition at line 939 of file dictionary.h.
csString RunScriptResponseOp::scriptname [protected] |
Definition at line 938 of file dictionary.h.
1.7.3