Planeshift
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Wander auto-navigates randomly between a network of waypoints specified in the DB. More...
#include <npcoperations.h>
Classes | |
class | WanderRouteFilter |
Public Member Functions | |
virtual OperationResult | Advance (float timedelta, NPC *npc) |
void | EdgeListClear () |
Clear list of edges. | |
psPathPoint * | GetCurrentPathPoint (NPC *npc) |
Return the current path point. | |
Edge * | GetNextEdge (NPC *npc) |
Get the next edge for local destination. | |
psPathPoint * | GetNextPathPoint (NPC *npc, bool &teleport) |
Get the next path point to use for local destination. | |
virtual void | InterruptOperation (NPC *npc) |
virtual bool | Load (iDocumentNode *node) |
virtual ScriptOperation * | MakeCopy () |
virtual OperationResult | Run (NPC *npc, bool interrupted) |
WanderOperation (const WanderOperation *other) | |
WanderOperation () | |
virtual | ~WanderOperation () |
Static Public Member Functions | |
static float | DistanceToDestPoint (NPC *npc, const csVector3 &destPos, const iSector *destSector) |
Protected Member Functions | |
OperationResult | CalculateEdgeList (NPC *npc) |
Calculate the edgeList to be used by wander. | |
bool | MoveTo (NPC *npc, psPathPoint *point) |
Teleport to point. | |
void | SetPathPointIterator (Edge::Iterator *iterator) |
Set the current path point iterator. | |
bool | StartMoveTo (NPC *npc, psPathPoint *point) |
Start move to point. | |
Protected Attributes | |
csString | action |
bool | city |
bool | cityValid |
float | currentDistance |
The distance to the current local destination. | |
Edge * | currentEdge |
The current edge. | |
psPathPoint * | currentPathPoint |
The current local destination. | |
Edge::Iterator * | currentPathPointIterator |
The current iterator for path points. | |
csVector3 | currentPointOffset |
The offset used for current local dest. | |
csList< Edge * >::Iterator | edgeIterator |
csList< Edge * > | edgeList |
bool | ground |
bool | groundValid |
bool | indoor |
bool | indoorValid |
bool | path |
bool | pathValid |
bool | priv |
bool | privValid |
bool | pub |
bool | pubValid |
bool | random |
bool | road |
bool | roadValid |
bool | underground |
bool | undergroundValid |
bool | underwater |
bool | underwaterValid |
WanderRouteFilter | wanderRouteFilter |
Wander auto-navigates randomly between a network of waypoints specified in the DB.
Definition at line 1720 of file npcoperations.h.
WanderOperation::WanderOperation | ( | ) |
WanderOperation::WanderOperation | ( | const WanderOperation * | other | ) |
virtual WanderOperation::~WanderOperation | ( | ) | [virtual] |
virtual OperationResult WanderOperation::Advance | ( | float | timedelta, |
NPC * | npc | ||
) | [virtual] |
Reimplemented from ScriptOperation.
OperationResult WanderOperation::CalculateEdgeList | ( | NPC * | npc | ) | [protected] |
Calculate the edgeList to be used by wander.
Will calculate a list of edges between start and end for wander. For random wander the list is empty but still returning true.
static float WanderOperation::DistanceToDestPoint | ( | NPC * | npc, |
const csVector3 & | destPos, | ||
const iSector * | destSector | ||
) | [static] |
void WanderOperation::EdgeListClear | ( | ) | [inline] |
Clear list of edges.
Definition at line 1801 of file npcoperations.h.
psPathPoint* WanderOperation::GetCurrentPathPoint | ( | NPC * | npc | ) |
Return the current path point.
Get the next edge for local destination.
Will return the next edge from the edge list or find a new radom edge for random wander.
psPathPoint* WanderOperation::GetNextPathPoint | ( | NPC * | npc, |
bool & | teleport | ||
) |
Get the next path point to use for local destination.
Will return the next path point from the active edge. It will get next edge when at end of path. This include random edge if operation is random.
virtual void WanderOperation::InterruptOperation | ( | NPC * | npc | ) | [virtual] |
Reimplemented from ScriptOperation.
virtual bool WanderOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
virtual ScriptOperation* WanderOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
bool WanderOperation::MoveTo | ( | NPC * | npc, |
psPathPoint * | point | ||
) | [protected] |
Teleport to point.
Teleport from current position to next local dest point.
virtual OperationResult WanderOperation::Run | ( | NPC * | npc, |
bool | interrupted | ||
) | [virtual] |
Implements ScriptOperation.
void WanderOperation::SetPathPointIterator | ( | Edge::Iterator * | iterator | ) | [protected] |
Set the current path point iterator.
bool WanderOperation::StartMoveTo | ( | NPC * | npc, |
psPathPoint * | point | ||
) | [protected] |
Start move to point.
Set up a movement from current position to next local dest point.
csString WanderOperation::action [protected] |
Definition at line 1752 of file npcoperations.h.
bool WanderOperation::city [protected] |
Definition at line 1758 of file npcoperations.h.
bool WanderOperation::cityValid [protected] |
Definition at line 1758 of file npcoperations.h.
float WanderOperation::currentDistance [protected] |
The distance to the current local destination.
Definition at line 1744 of file npcoperations.h.
Edge* WanderOperation::currentEdge [protected] |
The current edge.
Definition at line 1740 of file npcoperations.h.
psPathPoint* WanderOperation::currentPathPoint [protected] |
The current local destination.
Definition at line 1742 of file npcoperations.h.
Edge::Iterator* WanderOperation::currentPathPointIterator [protected] |
The current iterator for path points.
Definition at line 1741 of file npcoperations.h.
csVector3 WanderOperation::currentPointOffset [protected] |
The offset used for current local dest.
Definition at line 1743 of file npcoperations.h.
csList<Edge*>::Iterator WanderOperation::edgeIterator [protected] |
Definition at line 1739 of file npcoperations.h.
csList<Edge*> WanderOperation::edgeList [protected] |
Definition at line 1737 of file npcoperations.h.
bool WanderOperation::ground [protected] |
Definition at line 1762 of file npcoperations.h.
bool WanderOperation::groundValid [protected] |
Definition at line 1762 of file npcoperations.h.
bool WanderOperation::indoor [protected] |
Definition at line 1759 of file npcoperations.h.
bool WanderOperation::indoorValid [protected] |
Definition at line 1759 of file npcoperations.h.
bool WanderOperation::path [protected] |
Definition at line 1760 of file npcoperations.h.
bool WanderOperation::pathValid [protected] |
Definition at line 1760 of file npcoperations.h.
bool WanderOperation::priv [protected] |
Definition at line 1756 of file npcoperations.h.
bool WanderOperation::privValid [protected] |
Definition at line 1756 of file npcoperations.h.
bool WanderOperation::pub [protected] |
Definition at line 1757 of file npcoperations.h.
bool WanderOperation::pubValid [protected] |
Definition at line 1757 of file npcoperations.h.
bool WanderOperation::random [protected] |
Definition at line 1753 of file npcoperations.h.
bool WanderOperation::road [protected] |
Definition at line 1761 of file npcoperations.h.
bool WanderOperation::roadValid [protected] |
Definition at line 1761 of file npcoperations.h.
bool WanderOperation::underground [protected] |
Definition at line 1754 of file npcoperations.h.
bool WanderOperation::undergroundValid [protected] |
Definition at line 1754 of file npcoperations.h.
bool WanderOperation::underwater [protected] |
Definition at line 1755 of file npcoperations.h.
bool WanderOperation::underwaterValid [protected] |
Definition at line 1755 of file npcoperations.h.
WanderRouteFilter WanderOperation::wanderRouteFilter [protected] |
Definition at line 1735 of file npcoperations.h.