Planeshift
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#include <spawnmanager.h>
Public Member Functions | |
psItemSpawnEvent (psScheduledItem *item) | |
void | Trigger () |
Abstract event processing function. | |
virtual | ~psItemSpawnEvent () |
Protected Attributes | |
psScheduledItem * | schedule |
Definition at line 440 of file spawnmanager.h.
psItemSpawnEvent::psItemSpawnEvent | ( | psScheduledItem * | item | ) |
virtual psItemSpawnEvent::~psItemSpawnEvent | ( | ) | [virtual] |
void psItemSpawnEvent::Trigger | ( | ) | [virtual] |
Abstract event processing function.
This functino have to be overridden and will be called if CheckTrigger is ok at the time given in the constructor.
Implements psGameEvent.
psScheduledItem* psItemSpawnEvent::schedule [protected] |
Definition at line 449 of file spawnmanager.h.