|
Planeshift
|
Stance requirement operator. More...
#include <psquestprereqops.h>
Public Member Functions | |
| virtual bool | Check (psCharacter *character) |
| Check if the player stance is correct. | |
| virtual csPtr< psQuestPrereqOp > | Copy () |
| Copy the requirement operator. | |
| virtual csString | GetScriptOp () |
| Convert the requirement operator to a xml string. | |
| psPrereqOpStance (csString stance) | |
| Construct a stance operator. | |
| virtual | ~psPrereqOpStance () |
| Destructor. | |
Protected Attributes | |
| csString | stance |
Stance requirement operator.
Checks for various stances
Definition at line 1481 of file psquestprereqops.h.
| psPrereqOpStance::psPrereqOpStance | ( | csString | stance | ) | [inline] |
Construct a stance operator.
| stance | The stance which should be checked for. |
Definition at line 1493 of file psquestprereqops.h.
| virtual psPrereqOpStance::~psPrereqOpStance | ( | ) | [inline, virtual] |
Destructor.
Definition at line 1498 of file psquestprereqops.h.
| virtual bool psPrereqOpStance::Check | ( | psCharacter * | character | ) | [virtual] |
Check if the player stance is correct.
| character | The character that are checking for a requirement |
Implements psQuestPrereqOp.
| virtual csPtr<psQuestPrereqOp> psPrereqOpStance::Copy | ( | ) | [virtual] |
Copy the requirement operator.
Override this function to return a copy of the requirement operator.
Implements psQuestPrereqOp.
| virtual csString psPrereqOpStance::GetScriptOp | ( | ) | [virtual] |
Convert the requirement operator to a xml string.
Convert the operator into the xml string: <stance name="stance name">
Implements psQuestPrereqOp.
csString psPrereqOpStance::stance [protected] |
Definition at line 1484 of file psquestprereqops.h.
1.7.3