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Spell knownledge prerequisite operator. More...
#include <psquestprereqops.h>
Public Member Functions | |
virtual bool | Check (psCharacter *character) |
Check if the character known the specified spell. | |
virtual csPtr< psQuestPrereqOp > | Copy () |
Copy the prerequisite operator. | |
virtual csString | GetScriptOp () |
Convert the prerequisite operator to a xml string. | |
psQuestPrereqOpKnownSpell (const char *spell) | |
Construct a Spell Known operator. | |
virtual | ~psQuestPrereqOpKnownSpell () |
Protected Attributes | |
csString | spell |
Spell knownledge prerequisite operator.
The actor must know a certain spell.
Definition at line 933 of file psquestprereqops.h.
psQuestPrereqOpKnownSpell::psQuestPrereqOpKnownSpell | ( | const char * | spell | ) | [inline] |
Construct a Spell Known operator.
spell | The spell the character must know. |
Definition at line 945 of file psquestprereqops.h.
virtual psQuestPrereqOpKnownSpell::~psQuestPrereqOpKnownSpell | ( | ) | [inline, virtual] |
Definition at line 947 of file psquestprereqops.h.
virtual bool psQuestPrereqOpKnownSpell::Check | ( | psCharacter * | character | ) | [virtual] |
Check if the character known the specified spell.
character | The character that are checking for a prerequisite |
Implements psQuestPrereqOp.
virtual csPtr<psQuestPrereqOp> psQuestPrereqOpKnownSpell::Copy | ( | ) | [virtual] |
Copy the prerequisite operator.
Override this function to return a copy of the prerequisite operator.
Implements psQuestPrereqOp.
virtual csString psQuestPrereqOpKnownSpell::GetScriptOp | ( | ) | [virtual] |
Convert the prerequisite operator to a xml string.
Convert the operator into the xml string: <knownspell spell="Spell Name"/>
Implements psQuestPrereqOp.
csString psQuestPrereqOpKnownSpell::spell [protected] |
Definition at line 936 of file psquestprereqops.h.