Planeshift
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#include <csutil/sysfunc.h>
#include <csutil/csstring.h>
#include <csutil/ref.h>
#include <csutil/bitarray.h>
#include <csgeom/vector2.h>
#include <csgeom/vector3.h>
#include "util/genericevent.h"
Go to the source code of this file.
Classes | |
class | EEditApp |
struct | EEditApp::EffectPath |
Enumerations | |
enum | CAM_FLAG { CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT, CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT } |
The camera flags. More... |