Planeshift

eeditinputboxmanager.h

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00001 /*
00002  * Author: Andrew Robberts
00003  *
00004  * Copyright (C) 2003 Atomic Blue ([email protected], http://www.atomicblue.org)
00005  *
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation (version 2 of the License)
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software
00016  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017  *
00018  */
00019 
00020 #ifndef EEDIT_INPUTBOX_MANAGER_HEADER
00021 #define EEDIT_INPUTBOX_MANAGER_HEADER
00022 
00023 #include <csutil/csstring.h>
00024 #include <csgeom/vector3.h>
00025 
00026 
00027 class PawsManager;
00028 
00029 class EEditSelectFloat;
00030 class EEditSelectString;
00031 class EEditSelectVec3;
00032 class EEditSelectYesNo;
00033 class EEditSelectList;
00034 class EEditSelectNewAnchor;
00035 class EEditSelectEditAnchor;
00036 class EEditSelectNewAnchorKeyFrame;
00037 
00043 class EEditInputboxManager
00044 {
00045 public:
00046     EEditInputboxManager();
00047     ~EEditInputboxManager();
00048 
00055     bool LoadWidgets(PawsManager * paws);
00056 
00062     bool RegisterFactories() const;
00063 
00064     // Select Float
00065     class iSelectFloat
00066     {
00067     public:
00068         virtual void Select(float value) = 0;
00069         virtual ~iSelectFloat() {};
00070     };
00071     void SelectFloat(float startValue, iSelectFloat * callback);
00072 
00073     // Select String
00074     class iSelectString
00075     {
00076     public:
00077         virtual void Select(const csString & value) = 0;
00078         virtual ~iSelectString() {};
00079     };
00080     void SelectString(const csString & startValue, iSelectString * callback);
00081 
00082     // Select 3D Vector
00083     class iSelectVec3
00084     {
00085     public:
00086         virtual void Select(const csVector3 & value) = 0;
00087         virtual ~iSelectVec3() {};
00088     };
00089     void SelectVec3(const csVector3 & startValue, iSelectVec3 * callback);
00090     
00091     // Select YesNo
00092     class iSelectYesNo
00093     {
00094     public:
00095         virtual void Select(bool value) = 0;
00096         virtual ~iSelectYesNo() {};
00097     };
00098     void SelectYesNo(bool startValue, iSelectYesNo * callback);
00099     
00100     // Select List
00101     class iSelectList
00102     {
00103     public:
00104         virtual void Select(const csString & value, size_t index) = 0;
00105         virtual ~iSelectList() {};
00106     };
00107     void SelectList(csString * list, size_t listCount, const csString & defaultValue, iSelectList * callback);
00108     
00109     // Select NewAnchor
00110     class iSelectNewAnchor
00111     {
00112     public:
00113         virtual void Select(const csString & newName, const csString & newAnchorType) = 0;
00114         virtual ~iSelectNewAnchor() {};
00115     };
00116     void SelectNewAnchor(iSelectNewAnchor * callback);
00117 
00118     // Select EditAnchor
00119     class iSelectEditAnchor
00120     {
00121     public:
00122         virtual void ChangeName(const csString & newName) = 0;
00123         virtual void DeleteAnchor() = 0;
00124         virtual ~iSelectEditAnchor() {};
00125     };
00126     void SelectEditAnchor(const csString & currName, iSelectEditAnchor * callback);
00127     
00128     // Select NewAnchorKeyFrame
00129     class iSelectNewAnchorKeyFrame
00130     {
00131     public:
00132         virtual void Select(float newTime) = 0;
00133         virtual ~iSelectNewAnchorKeyFrame() {};
00134     };
00135     void SelectNewAnchorKeyFrame(iSelectNewAnchorKeyFrame * callback);
00136 
00137     class iSelectEditAnchorKeyFrame
00138     {
00139     public:
00140         virtual void Select(float newTime) = 0;
00141         virtual ~iSelectEditAnchorKeyFrame() {};
00142     };
00143 
00144 private:
00145   
00146     EEditSelectFloat             * selectFloat;
00147     EEditSelectString            * selectString;
00148     EEditSelectVec3              * selectVec3;
00149     EEditSelectYesNo             * selectYesNo;
00150     EEditSelectList              * selectList;
00151     EEditSelectNewAnchor         * selectNewAnchor;
00152     EEditSelectEditAnchor        * selectEditAnchor;
00153     EEditSelectNewAnchorKeyFrame * selectNewAnchorKeyFrame;
00154 };
00155 
00158 #endif