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- t -
TARGET_DEAD :
client.h
TARGET_FOE :
client.h
TARGET_FRIEND :
client.h
TARGET_ITEM :
client.h
TARGET_NONE :
client.h
TARGET_SELF :
client.h
targetExhausted :
convert_UTF.h
TIME_AFTERNOON :
modehandler.h
TIME_ANY :
modehandler.h
TIME_EVENING :
modehandler.h
TIME_MORNING :
modehandler.h
TIME_NIGHT :
modehandler.h
TRANSFORM_BAD_COMBINATION :
workmanager.h
TRANSFORM_BAD_QUANTITY :
workmanager.h
TRANSFORM_BAD_SKILLS :
workmanager.h
TRANSFORM_BAD_TRAINING :
workmanager.h
TRANSFORM_BAD_USE :
workmanager.h
TRANSFORM_FAILED_CONSTRAINTS :
workmanager.h
TRANSFORM_GARBAGE :
workmanager.h
TRANSFORM_GONE_WRONG :
workmanager.h
TRANSFORM_MATCH :
workmanager.h
TRANSFORM_MISSING_EQUIPMENT :
workmanager.h
TRANSFORM_MISSING_ITEM :
workmanager.h
TRANSFORM_NO_STAMINA :
workmanager.h
TRANSFORM_OVER_SKILLED :
workmanager.h
TRANSFORM_TOO_MANY_ITEMS :
workmanager.h
TRANSFORM_UNKNOWN_ITEM :
workmanager.h
TRANSFORM_UNKNOWN_PATTERN :
workmanager.h
TRANSFORM_UNKNOWN_WORKITEM :
workmanager.h
TRANSFORMTYPE_AUTO_CONTAINER :
workmanager.h
TRANSFORMTYPE_CONTAINER :
workmanager.h
TRANSFORMTYPE_SELF_CONTAINER :
workmanager.h
TRANSFORMTYPE_SLOT :
workmanager.h
TRANSFORMTYPE_SLOT_CONTAINER :
workmanager.h
TRANSFORMTYPE_TARGET :
workmanager.h
TRANSFORMTYPE_TARGET_TO_NPC :
workmanager.h
TRANSFORMTYPE_TARGETSLOT :
workmanager.h
TRANSFORMTYPE_UNKNOWN :
workmanager.h
Generated on Thu Jul 28 2016 05:00:18 for Planeshift by
1.7.3