Planeshift
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00001 /* 00002 * Author: Andrew Craig 00003 * 00004 * Copyright (C) 2003 Atomic Blue ([email protected], http://www.atomicblue.org) 00005 * 00006 * 00007 * This program is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU General Public License 00009 * as published by the Free Software Foundation (version 2 of the License) 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 */ 00019 #ifndef PAWS_GENERIC_VIEW_HEADER 00020 #define PAWS_GENERIC_VIEW_HEADER 00021 00022 #include <iengine/camera.h> 00023 #include <csutil/deprecated_warn_off.h> 00024 #include <iengine/engine.h> 00025 #include <csutil/deprecated_warn_on.h> 00026 #include <iengine/light.h> 00027 #include <iengine/material.h> 00028 #include <iengine/mesh.h> 00029 #include <iengine/movable.h> 00030 #include <iengine/sector.h> 00031 00032 #include <imesh/object.h> 00033 #include <imesh/sprite3d.h> 00034 00035 #include <cstool/csview.h> 00036 #include <csutil/leakguard.h> 00037 00038 #include "pawswidget.h" 00039 00040 struct iCollection; 00041 00049 class pawsGenericView : public pawsWidget 00050 { 00051 public: 00052 pawsGenericView(); 00053 ~pawsGenericView(); 00054 pawsGenericView(const pawsGenericView &origin); 00057 bool Setup(iDocumentNode* node); 00058 00066 bool LoadMap(const char* map, const char* sector = 0); 00067 00068 void Draw(); 00069 00070 iView* GetView() 00071 { 00072 return view; 00073 } 00074 00075 const char* GetMapName() const 00076 { 00077 return mapName; 00078 } 00079 00080 private: 00081 bool CreateArea(); 00082 00083 csRef<iSector> stage; 00084 csRef<iView> view; 00085 csRef<iEngine> engine; 00086 csRef<iCollection> col; 00087 00088 csVector3 objectPos; 00089 static int idName; 00090 00091 csString mapName; 00092 bool loadedMap; 00093 }; 00094 CREATE_PAWS_FACTORY(pawsGenericView); 00095 00096 00099 #endif