Planeshift
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#include <iengine/camera.h>
#include <csutil/deprecated_warn_off.h>
#include <iengine/engine.h>
#include <csutil/deprecated_warn_on.h>
#include <iengine/light.h>
#include <iengine/material.h>
#include <iengine/mesh.h>
#include <iengine/movable.h>
#include <iengine/sector.h>
#include <imesh/object.h>
#include <imesh/sprite3d.h>
#include <cstool/csview.h>
#include <csutil/leakguard.h>
#include "pawswidget.h"
Go to the source code of this file.
Classes | |
class | pawsGenericView |
This widget is used to view a mesh in it's own seperate world. More... | |
Functions | |
CREATE_PAWS_FACTORY (pawsGenericView) |