Planeshift
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#include "paws/pawsobjectview.h"
Go to the source code of this file.
Classes | |
class | pawsInventoryDollView |
The character window - here we add a mouse listener so you can drag-n-drop inventory onto the avatar and have it automagically allocated to the correct spot. More... | |
Functions | |
CREATE_PAWS_FACTORY (pawsInventoryDollView) |
CREATE_PAWS_FACTORY | ( | pawsInventoryDollView | ) |