Planeshift
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#include <csutil/threading/thread.h>
#include "util/consoleout.h"
#include "util/gameevent.h"
Go to the source code of this file.
Classes | |
class | iCommandCatcher |
This defines an interface for intercepting commands instead of handling them locally in the server console. More... | |
class | psServerConsoleCommand |
class | ServerConsole |
This class is implements the user input and output console for the server. More... | |
Defines | |
#define | COL_BLUE "" |
#define | COL_CYAN "" |
#define | COL_GREEN "" |
#define | COL_NORMAL "" |
#define | COL_RED "" |
#define | COL_YELLOW "" |
Functions | |
int | execute_line (const char *line, csString *buffer) |
const COMMAND * | find_command (const char *name) |
#define COL_BLUE "" |
Definition at line 36 of file serverconsole.h.
#define COL_CYAN "" |
Definition at line 37 of file serverconsole.h.
#define COL_GREEN "" |
Definition at line 38 of file serverconsole.h.
#define COL_NORMAL "" |
Definition at line 34 of file serverconsole.h.
#define COL_RED "" |
Definition at line 35 of file serverconsole.h.
#define COL_YELLOW "" |
Definition at line 39 of file serverconsole.h.
int execute_line | ( | const char * | line, |
csString * | buffer | ||
) |
const COMMAND* find_command | ( | const char * | name | ) |