Planeshift
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#include <psmerchantinfo.h>
Public Attributes | |
unsigned int | id |
Unique identifier for the category. | |
int | identifyMinSkill |
Minimum skill level to allow player to identify details of examined item. | |
int | identifySkillId |
ID of skill checked when item is examined by player. | |
csString | name |
Human readable name of category. | |
int | repairDifficultyPct |
Difficulty level to repair this category of items. | |
int | repairSkillId |
ID of skill which is used to calculate result of repair. | |
bool | repairToolConsumed |
Flag to tell us whether the repair tool is consumed in the repair or not. (Kit or Tool) | |
unsigned int | repairToolStatId |
Item_stats id of item required to do a repair on this category. |
Definition at line 40 of file psmerchantinfo.h.
Unique identifier for the category.
Definition at line 43 of file psmerchantinfo.h.
Minimum skill level to allow player to identify details of examined item.
Definition at line 50 of file psmerchantinfo.h.
ID of skill checked when item is examined by player.
Definition at line 49 of file psmerchantinfo.h.
csString psItemCategory::name |
Human readable name of category.
Definition at line 44 of file psmerchantinfo.h.
Difficulty level to repair this category of items.
Definition at line 48 of file psmerchantinfo.h.
ID of skill which is used to calculate result of repair.
Definition at line 47 of file psmerchantinfo.h.
Flag to tell us whether the repair tool is consumed in the repair or not. (Kit or Tool)
Definition at line 46 of file psmerchantinfo.h.
Item_stats id of item required to do a repair on this category.
Definition at line 45 of file psmerchantinfo.h.