Planeshift
|
#include <pstrait.h>
Public Member Functions | |
const char * | GetLocationString () const |
psTrait () | |
csString | ToXML (bool compact=false) const |
~psTrait () | |
Public Attributes | |
unsigned int | cstr_id_material |
unsigned int | cstr_id_mesh |
unsigned int | cstr_id_texture |
PSCHARACTER_GENDER | gender |
PSTRAIT_LOCATION | location |
csString | name |
psTrait * | next_trait |
unsigned int | next_trait_uid |
bool | onlyNPC |
unsigned int | race |
unsigned int | raceID |
csString | shaderVar |
The variable for the shader for this trait. | |
unsigned int | uid |
Static Public Attributes | |
static const char * | locationString [] |
psTrait::psTrait | ( | ) |
psTrait::~psTrait | ( | ) |
const char* psTrait::GetLocationString | ( | ) | const |
csString psTrait::ToXML | ( | bool | compact = false | ) | const |
const char* psTrait::locationString[] [static] |
csString psTrait::name |
bool psTrait::onlyNPC |
csString psTrait::shaderVar |