19 #ifndef __BATTLEGROUNDDS_H
20 #define __BATTLEGROUNDDS_H
Definition: BattlegroundDS.h:84
BattlegroundDSCreatureTypes
Definition: BattlegroundDS.h:45
Definition: BattlegroundDS.h:32
Definition: BattlegroundDS.h:86
Definition: BattlegroundDS.h:64
Definition: BattlegroundDS.h:27
Definition: BattlegroundDS.h:50
Definition: BattlegroundDS.h:61
Definition: BattlegroundDS.h:77
Definition: BattlegroundDS.h:29
Definition: BattlegroundDS.h:48
BattlegroundDSGameObjects
Definition: BattlegroundDS.h:35
Definition: BattlegroundDS.h:39
Definition: BattlegroundDS.h:91
Definition: BattlegroundDS.h:28
Definition: BattlegroundDS.h:26
Definition: BattlegroundDS.h:37
EventMap _events
Definition: BattlegroundDS.h:107
Definition: BattlegroundDS.h:42
Definition: BattlegroundDS.h:70
BattlegroundDSCreatures
Definition: BattlegroundDS.h:53
Definition: BattlegroundDS.h:72
Definition: BattlegroundDS.h:74
Definition: BattlegroundDS.h:30
BattlegroundDSSpells
Definition: BattlegroundDS.h:58
Definition: BattlegroundDS.h:76
void StartingEventCloseDoors() override
Definition: BattlegroundDS.cpp:92
bool SetupBattleground() override
Definition: BattlegroundDS.cpp:153
Definition: BattlegroundDS.h:55
Definition: BattlegroundDS.h:73
Definition: BattlegroundDS.h:38
Definition: BattlegroundDS.h:31
Definition: BattlegroundDS.h:47
Definition: BattlegroundDS.h:85
Definition: EventMap.h:25
uint32_t uint32
Definition: Define.h:150
Definition: BattlegroundDS.h:78
Definition: BattlegroundDS.h:49
Definition: WorldStatePackets.h:27
Definition: BattlegroundDS.h:71
uint32 _pipeKnockBackTimer
Definition: BattlegroundDS.h:109
void StartingEventOpenDoors() override
Definition: BattlegroundDS.cpp:98
Definition: BattlegroundDS.h:60
Definition: BattlegroundDS.h:41
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) override
Definition: BattlegroundDS.cpp:147
Definition: BattlegroundDS.h:40
Definition: BattlegroundDS.h:62
Definition: BattlegroundDS.h:88
uint8_t uint8
Definition: Define.h:152
Definition: BattlegroundDS.h:83
BattlegroundDS()
Definition: BattlegroundDS.cpp:24
uint8 _pipeKnockBackCount
Definition: BattlegroundDS.h:110
BattlegroundDSObjectTypes
Definition: BattlegroundDS.h:24
void HandleAreaTrigger(Player *source, uint32 trigger, bool entered) override
Definition: BattlegroundDS.cpp:124
void PostUpdateImpl(uint32 diff) override
Post-update hook.
Definition: BattlegroundDS.cpp:33
BattlegroundDSData
Definition: BattlegroundDS.h:67
BattlegroundDSEvents
Definition: BattlegroundDS.h:81