ObjectGuid _guid
Definition: isle_of_conquest.cpp:230
Position _pos
Definition: isle_of_conquest.cpp:229
Reimplemented from BasicEvent.
216 if (!player || !player->GetVehicle())
220 float speedZ = 10.0f;
221 float dist = player->GetExactDist2d(&
_pos);
223 player->ExitVehicle();
224 player->GetMotionMaster()->MoveJump(
_pos, dist, speedZ,
EVENT_JUMP,
true);
ObjectGuid _guid
Definition: isle_of_conquest.cpp:230
TC_GAME_API Player * FindPlayer(ObjectGuid const &)
Definition: ObjectAccessor.cpp:209
Definition: SharedDefines.h:4414
Definition: BattlegroundIC.h:722
Position _pos
Definition: isle_of_conquest.cpp:229
The documentation for this class was generated from the following file: