Optional< float > FlightSpeed
Definition: MovementPackets.h:268
void FlushBits()
Definition: ByteBuffer.h:150
Optional< float > WalkSpeed
Definition: MovementPackets.h:270
Optional< float > FlightBackSpeed
Definition: MovementPackets.h:273
WorldPacket _worldPacket
Definition: Packet.h:43
Optional< float > SwimBackSpeed
Definition: MovementPackets.h:267
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
Optional< float > PitchRate
Definition: MovementPackets.h:275
Definition: MovementPackets.h:248
Optional< float > RunBackSpeed
Definition: MovementPackets.h:274
int32_t int32
Definition: g3dmath.h:167
std::vector< MovementForce > MovementForces
Definition: MovementPackets.h:266
Optional< float > RunSpeed
Definition: MovementPackets.h:272
Optional< float > SwimSpeed
Definition: MovementPackets.h:269
Optional< float > TurnRate
Definition: MovementPackets.h:271
MovementInfo * movementInfo
Definition: MovementPackets.h:265
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198