TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "blood_furnace.h"
Classes | |
class | instance_blood_furnace |
struct | instance_blood_furnace::instance_blood_furnace_InstanceMapScript |
Functions | |
void | AddSC_instance_blood_furnace () |
Variables | |
DoorData const | doorData [] |
void AddSC_instance_blood_furnace | ( | ) |