#include <firelands.h>
DelayedAttackStartEvent::DelayedAttackStartEvent |
( |
Creature * |
owner | ) |
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inline |
Creature * _owner
Definition: firelands.h:62
Reimplemented from BasicEvent.
void DoZoneInCombat(Creature *creature=NULL, float maxRangeToNearestTarget=50.0f)
Definition: CreatureAI.cpp:47
Creature * _owner
Definition: firelands.h:62
CreatureAI * AI() const
Definition: Creature.h:525
Creature* DelayedAttackStartEvent::_owner |
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private |
The documentation for this class was generated from the following file: