152 for (
uint8 slot = 0; slot < INVENTORY_SLOT_BAG_END; ++slot)
std::list< CharacterInfo > Characters
all characters on the list
Definition: CharacterPackets.h:174
bool IsDeletedCharacters
used for character undelete list
Definition: CharacterPackets.h:172
std::list< RestrictedFactionChangeRuleInfo > FactionChangeRestrictions
Definition: CharacterPackets.h:175
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool Success
Definition: CharacterPackets.h:171
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
void reserve(size_t ressize)
Definition: ByteBuffer.h:597
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
uint8_t uint8
Definition: Define.h:152
uint32_t uint32
Definition: g3dmath.h:168
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198