286 attackRoundInfo <<
Damage;
291 attackRoundInfo <<
SubDmg->SchoolMask;
292 attackRoundInfo <<
SubDmg->FDamage;
293 attackRoundInfo <<
SubDmg->Damage;
295 attackRoundInfo <<
SubDmg->Absorbed;
297 attackRoundInfo <<
SubDmg->Resisted;
325 attackRoundInfo <<
Unk;
Optional< SubDamage > SubDmg
Definition: CombatLogPackets.h:357
float State5
Definition: CombatLogPackets.h:335
Definition: ByteBuffer.h:70
float State3
Definition: CombatLogPackets.h:333
float Unk
Definition: CombatLogPackets.h:364
int32 State12
Definition: CombatLogPackets.h:342
ByteBuffer & WriteLogData()
Definition: CombatLogPackets.h:73
float State10
Definition: CombatLogPackets.h:340
int32 BlockAmount
Definition: CombatLogPackets.h:361
void WriteLogDataBit()
Definition: CombatLogPackets.h:48
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid AttackerGUID
Definition: CombatLogPackets.h:353
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
int32 OverDamage
Definition: CombatLogPackets.h:356
int32 State1
Definition: CombatLogPackets.h:331
size_t size() const
Definition: ByteBuffer.h:587
WorldPacket _fullLogPacket
Definition: CombatLogPackets.h:75
int32 MeleeSpellID
Definition: CombatLogPackets.h:360
ObjectGuid VictimGUID
Definition: CombatLogPackets.h:354
void append(T value)
Definition: ByteBuffer.h:143
float State2
Definition: CombatLogPackets.h:332
void FlushBits()
Definition: CombatLogPackets.h:54
int32 RageGained
Definition: CombatLogPackets.h:362
UnkAttackerState UnkState
Definition: CombatLogPackets.h:363
uint8 VictimState
Definition: CombatLogPackets.h:358
int32 AttackerState
Definition: CombatLogPackets.h:359
uint32 HitInfo
Definition: CombatLogPackets.h:352
float State6
Definition: CombatLogPackets.h:336
float State11
Definition: CombatLogPackets.h:341
uint32_t uint32
Definition: g3dmath.h:168
float State4
Definition: CombatLogPackets.h:334
int32 Damage
Definition: CombatLogPackets.h:355
float State9
Definition: CombatLogPackets.h:339
float State8
Definition: CombatLogPackets.h:338
float State7
Definition: CombatLogPackets.h:337