TrinityCore
|
#include "Creature.h"
#include "CreatureAISelector.h"
#include "PassiveAI.h"
#include "MovementGenerator.h"
#include "TemporarySummon.h"
#include "CreatureAIFactory.h"
#include "ScriptMgr.h"
Namespaces | |
FactorySelector | |
Functions | |
CreatureAI * | FactorySelector::selectAI (Creature *creature) |
MovementGenerator * | FactorySelector::selectMovementGenerator (Creature *creature) |
GameObjectAI * | FactorySelector::SelectGameObjectAI (GameObject *go) |