18 #ifndef WorldStatePackets_h__
19 #define WorldStatePackets_h__
64 #endif // WorldStatePackets_h__
InitWorldStates()
Definition: WorldStatePackets.cpp:20
uint32 VariableID
Definition: WorldStatePackets.h:59
Definition: WorldStatePackets.h:50
Definition: WorldStatePackets.h:30
UpdateWorldState()
Definition: WorldStatePackets.cpp:41
std::list< WorldStateInfo > Worldstates
Definition: WorldStatePackets.h:47
uint32 VariableID
Definition: WorldStatePackets.h:35
int32 Value
Definition: WorldStatePackets.h:36
uint32 MapID
MapId.
Definition: WorldStatePackets.h:45
WorldStateInfo(uint32 variableID, int32 value)
Definition: WorldStatePackets.h:32
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
Definition: WorldStatePackets.h:27
Definition: BattlegroundMgr.h:57
uint32 SubareaID
AreaId.
Definition: WorldStatePackets.h:44
const FieldDescriptor value
Definition: descriptor.h:1522
bool Hidden
Definition: WorldStatePackets.h:58
WorldPacket const * Write() override
Definition: WorldStatePackets.cpp:23
uint32 AreaID
ZoneId.
Definition: WorldStatePackets.h:43
Definition: WorldPacket.h:26
WorldPacket const * Write() override
Definition: WorldStatePackets.cpp:44