264 creature->
SetPosition(data->posX, data->posY, data->posZ, data->orientation);
Definition: InstanceScript.h:46
Definition: Creature.h:287
Definition: icecrown_citadel.h:278
void DespawnOrUnsummon(uint32 msTimeToDespawn=0)
Definition: Creature.cpp:1774
uint32 GetRespawnDelay() const
Definition: Creature.h:637
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
ObjectGuid::LowType GetSpawnId() const
Definition: Creature.h:487
CreatureData const * GetCreatureData() const
Definition: Creature.h:559
uint32 GetCorpseDelay() const
Definition: Creature.h:493
void SetPosition(float x, float y, float z, float o)
Definition: Creature.cpp:2537
Definition: icecrown_citadel.h:277
void SetCorpseDelay(uint32 delay)
Definition: Creature.h:492
uint32_t uint32
Definition: Define.h:150
Definition: icecrown_citadel.h:284
Definition: icecrown_citadel.h:283
Definition: icecrown_citadel.h:280
void Respawn(bool force=false)
Definition: Creature.cpp:1697
Definition: icecrown_citadel.h:281
Definition: InstanceScript.h:141
uint32 GetEntry() const
Definition: Object.h:107
void SetRespawnDelay(uint32 delay)
Definition: Creature.h:638
Definition: icecrown_citadel.h:275
Definition: icecrown_citadel.h:282
Definition: icecrown_citadel.h:279