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instance_the_eye.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "the_eye.h"
+ Include dependency graph for instance_the_eye.cpp:

Classes

class  instance_the_eye
 
struct  instance_the_eye::instance_the_eye_InstanceMapScript
 

Functions

void AddSC_instance_the_eye ()
 

Variables

DoorData const doorData []
 
ObjectData const gameObjectData []
 

Function Documentation

void AddSC_instance_the_eye ( )
127 {
128  new instance_the_eye;
129 }
Definition: instance_the_eye.cpp:52

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Variable Documentation

DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
Definition: magisters_terrace.h:31
Definition: InstanceScript.h:68
Definition: the_eye.h:62
Definition: the_eye.h:63
ObjectData const gameObjectData[]
Initial value:
=
{
{ 0, 0 }
}
Definition: the_eye.h:61
Definition: the_eye.h:43
Definition: the_eye.h:59
Definition: magisters_terrace.h:34
Definition: the_eye.h:60
Definition: magisters_terrace.h:33