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instance_the_eye::instance_the_eye_InstanceMapScript Struct Reference

Public Member Functions

 instance_the_eye_InstanceMapScript (Map *map)
 
void OnCreatureCreate (Creature *creature) override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

ObjectGuid ThaladredTheDarkener
 
ObjectGuid LordSanguinar
 
ObjectGuid GrandAstromancerCapernian
 
ObjectGuid MasterEngineerTelonicus
 
ObjectGuid Kaelthas
 
ObjectGuid Astromancer
 
ObjectGuid Alar
 
- Public Attributes inherited from InstanceScript
Mapinstance
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_the_eye::instance_the_eye_InstanceMapScript::instance_the_eye_InstanceMapScript ( Map map)
inline
59  : InstanceScript(map)
60  {
65  }
uint32 const EncounterCount
Definition: baradin_hold.h:28
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:258
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
InstanceScript(Map *map)
Definition: InstanceScript.h:144
ObjectData const gameObjectData[]
Definition: instance_the_eye.cpp:44
void LoadDoorData(DoorData const *data)
Definition: InstanceScript.cpp:124
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Definition: InstanceScript.cpp:136
DoorData const doorData[]
Definition: instance_the_eye.cpp:37

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Member Function Documentation

ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

106  {
107  switch (identifier)
108  {
110  case DATA_LORDSANGUINAR: return LordSanguinar;
113  case DATA_KAELTHAS: return Kaelthas;
115  case DATA_ALAR: return Alar;
116  }
117  return ObjectGuid::Empty;
118  }
Definition: the_eye.h:37
Definition: the_eye.h:30
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Definition: the_eye.h:36
Definition: magisters_terrace.h:31
ObjectGuid ThaladredTheDarkener
Definition: instance_the_eye.cpp:67
Definition: the_eye.h:31
ObjectGuid GrandAstromancerCapernian
Definition: instance_the_eye.cpp:69
ObjectGuid Kaelthas
Definition: instance_the_eye.cpp:71
ObjectGuid Alar
Definition: instance_the_eye.cpp:73
Definition: the_eye.h:35
ObjectGuid Astromancer
Definition: instance_the_eye.cpp:72
Definition: the_eye.h:38
ObjectGuid MasterEngineerTelonicus
Definition: instance_the_eye.cpp:70
ObjectGuid LordSanguinar
Definition: instance_the_eye.cpp:68
void instance_the_eye::instance_the_eye_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

76  {
77  switch (creature->GetEntry())
78  {
79  case NPC_SANGUINAR:
80  LordSanguinar = creature->GetGUID();
81  break;
82  case NPC_CAPERNIAN:
83  GrandAstromancerCapernian = creature->GetGUID();
84  break;
85  case NPC_TELONICUS:
86  MasterEngineerTelonicus = creature->GetGUID();
87  break;
88  case NPC_THALADRED:
89  ThaladredTheDarkener = creature->GetGUID();
90  break;
91  case NPC_KAELTHAS:
92  Kaelthas = creature->GetGUID();
93  break;
95  Astromancer = creature->GetGUID();
96  break;
97  case NPC_ALAR:
98  Alar = creature->GetGUID();
99  break;
100  default:
101  break;
102  }
103  }
Definition: the_eye.h:48
Definition: the_eye.h:53
ObjectGuid ThaladredTheDarkener
Definition: instance_the_eye.cpp:67
Definition: the_eye.h:54
ObjectGuid GrandAstromancerCapernian
Definition: instance_the_eye.cpp:69
ObjectGuid Kaelthas
Definition: instance_the_eye.cpp:71
ObjectGuid Alar
Definition: instance_the_eye.cpp:73
ObjectGuid Astromancer
Definition: instance_the_eye.cpp:72
Definition: the_eye.h:50
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: the_eye.h:49
ObjectGuid MasterEngineerTelonicus
Definition: instance_the_eye.cpp:70
uint32 GetEntry() const
Definition: Object.h:107
Definition: the_eye.h:51
ObjectGuid LordSanguinar
Definition: instance_the_eye.cpp:68
Definition: the_eye.h:52

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Member Data Documentation

ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::Alar
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::Astromancer
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::GrandAstromancerCapernian
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::Kaelthas
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::LordSanguinar
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::MasterEngineerTelonicus
ObjectGuid instance_the_eye::instance_the_eye_InstanceMapScript::ThaladredTheDarkener

The documentation for this struct was generated from the following file: