#include <MovementPackets.h>
WorldPackets::Movement::MoveKnockBack::MoveKnockBack |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1232
Implements WorldPackets::Packet.
ObjectGuid MoverGUID
Definition: MovementPackets.h:344
uint32 SequenceIndex
Definition: MovementPackets.h:347
WorldPacket _worldPacket
Definition: Packet.h:43
G3D::Vector2 Direction
Definition: MovementPackets.h:345
float HorzSpeed
Definition: MovementPackets.h:346
uint32_t uint32
Definition: g3dmath.h:168
float VertSpeed
Definition: MovementPackets.h:348
G3D::Vector2 WorldPackets::Movement::MoveKnockBack::Direction |
float WorldPackets::Movement::MoveKnockBack::HorzSpeed = 0.0f |
ObjectGuid WorldPackets::Movement::MoveKnockBack::MoverGUID |
uint32 WorldPackets::Movement::MoveKnockBack::SequenceIndex = 0 |
float WorldPackets::Movement::MoveKnockBack::VertSpeed = 0.0f |
The documentation for this class was generated from the following files: