1994 if (targets.empty())
2004 if (targets.size() > 1)
2009 std::list<WorldObject*> playersWithoutDisk;
2011 for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
2013 playersWithoutDisk.push_back(*itr);
2016 if (!playersWithoutDisk.empty())
2017 targets = playersWithoutDisk;
2021 if (!targets.empty())
2028 if (!targets.empty())
2030 if (targets.size() > 1)
2033 if (
WorldObject* filteredTarget = targets.front())
virtual ObjectGuid GetGUID(int32=0) const
Definition: UnitAI.h:142
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
void RandomResizeList(std::list< T > &list, uint32 size)
Definition: Containers.h:34
Definition: GridNotifiers.h:1376
Definition: Creature.h:467
virtual void SetGUID(ObjectGuid, int32=0)
Definition: UnitAI.h:141
virtual ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:93
Definition: GridNotifiers.h:1344
CreatureAI * AI() const
Definition: Creature.h:525
Definition: boss_malygos.cpp:1960
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: eye_of_eternity.h:36
Unit * GetCaster()
Definition: SpellScript.cpp:394
Creature * ToCreature()
Definition: Object.h:194
Definition: boss_malygos.cpp:128
Definition: InstanceScript.h:141
Definition: boss_malygos.cpp:323
T check(T value)
Definition: format.h:305
bool IsEmpty() const
Definition: ObjectGuid.h:242