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WorldPackets::Battlefield::BFMgrQueueInvite Class Referencefinal

#include <BattlefieldPackets.h>

Public Member Functions

 BFMgrQueueInvite ()
 
WorldPacket constWrite () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () overridefinal
 
void Clear ()
 
WorldPacket && Move ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
WorldPacket constGetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

uint64 QueueID = 0
 
int8 BattleState = 0
 
uint32 Timeout = std::numeric_limits<uint32>::max()
 
int32 MinLevel = 0
 
int32 MaxLevel = 0
 
int32 MapID = 0
 
uint32 InstanceID = 0
 
int8 Index = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Constructor & Destructor Documentation

WorldPackets::Battlefield::BFMgrQueueInvite::BFMgrQueueInvite ( )
inline
54 : ServerPacket(SMSG_BF_MGR_QUEUE_INVITE, 8 + 4 + 4 + 4 + 4 + 4 + 1 + 1) { }
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:827

Member Function Documentation

WorldPacket const * WorldPackets::Battlefield::BFMgrQueueInvite::Write ( )
overridevirtual

Implements WorldPackets::Packet.

35 {
45  return &_worldPacket;
46 }
uint64 QueueID
Definition: BattlefieldPackets.h:58
int32 MapID
Definition: BattlefieldPackets.h:63
uint32 Timeout
Definition: BattlefieldPackets.h:60
int8_t int8
Definition: g3dmath.h:163
int32 MinLevel
Definition: BattlefieldPackets.h:61
int32 MaxLevel
Definition: BattlefieldPackets.h:62
void FlushBits()
Definition: ByteBuffer.h:150
uint64_t uint64
Definition: g3dmath.h:170
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 InstanceID
Definition: BattlefieldPackets.h:64
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
int8 BattleState
Definition: BattlefieldPackets.h:59
int32_t int32
Definition: g3dmath.h:167
uint32_t uint32
Definition: g3dmath.h:168
int8 Index
Definition: BattlefieldPackets.h:65

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Member Data Documentation

int8 WorldPackets::Battlefield::BFMgrQueueInvite::BattleState = 0
int8 WorldPackets::Battlefield::BFMgrQueueInvite::Index = 0
uint32 WorldPackets::Battlefield::BFMgrQueueInvite::InstanceID = 0
int32 WorldPackets::Battlefield::BFMgrQueueInvite::MapID = 0
int32 WorldPackets::Battlefield::BFMgrQueueInvite::MaxLevel = 0
int32 WorldPackets::Battlefield::BFMgrQueueInvite::MinLevel = 0
uint64 WorldPackets::Battlefield::BFMgrQueueInvite::QueueID = 0
uint32 WorldPackets::Battlefield::BFMgrQueueInvite::Timeout = std::numeric_limits<uint32>::max()

The documentation for this class was generated from the following files: