18 #ifndef __BATTLEGROUNDBFG_H
19 #define __BATTLEGROUNDBFG_H
uint32 GetAttr1() const finaloverride
Definition: BattlegroundBFG.h:51
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
BattlegroundBFGScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundBFG.h:27
BattlegroundBFG()
Definition: BattlegroundBFG.cpp:20
Definition: BattlegroundScore.h:54
uint32 GetAttr2() const finaloverride
Definition: BattlegroundBFG.h:52
Definition: BattlegroundScore.h:39
uint32_t uint32
Definition: Define.h:150
~BattlegroundBFG()
Definition: BattlegroundBFG.cpp:24
uint32 BasesAssaulted
Definition: BattlegroundBFG.h:54
void UpdateScore(uint32 type, uint32 value) override
Definition: BattlegroundBFG.h:29
Definition: Battleground.h:235
uint32 BasesDefended
Definition: BattlegroundBFG.h:55
const FieldDescriptor value
Definition: descriptor.h:1522
Definition: BattlegroundBFG.h:24
Definition: ObjectGuid.h:189
#define const
Definition: zconf.h:217
Definition: BattlegroundBFG.h:58
void BuildObjectivesBlock(std::vector< int32 > &stats) override
Definition: BattlegroundBFG.h:45
Definition: BattlegroundScore.h:40