#include <BattlegroundScore.h>
uint8 TeamId
Definition: BattlegroundScore.h:112
uint32 HealingDone
Definition: BattlegroundScore.h:120
uint32 HonorableKills
Definition: BattlegroundScore.h:117
uint32 DamageDone
Definition: BattlegroundScore.h:119
uint32 BonusHonor
Definition: BattlegroundScore.h:118
uint32 Deaths
Definition: BattlegroundScore.h:116
Definition: SharedDefines.h:1000
uint32 KillingBlows
Definition: BattlegroundScore.h:115
ObjectGuid PlayerGuid
Definition: BattlegroundScore.h:111
virtual BattlegroundScore::~BattlegroundScore |
( |
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inlineprotectedvirtual |
virtual void BattlegroundScore::BuildObjectivesBlock |
( |
std::vector< int32 > & |
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protectedpure virtual |
virtual uint32 BattlegroundScore::GetAttr1 |
( |
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const |
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inlineprotectedvirtual |
virtual uint32 BattlegroundScore::GetAttr2 |
( |
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const |
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inlineprotectedvirtual |
virtual uint32 BattlegroundScore::GetAttr3 |
( |
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const |
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inlineprotectedvirtual |
virtual uint32 BattlegroundScore::GetAttr4 |
( |
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const |
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inlineprotectedvirtual |
virtual uint32 BattlegroundScore::GetAttr5 |
( |
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const |
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inlineprotectedvirtual |
uint32 BattlegroundScore::GetBonusHonor |
( |
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const |
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inlineprotected |
uint32 BonusHonor
Definition: BattlegroundScore.h:118
uint32 BattlegroundScore::GetDamageDone |
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const |
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inlineprotected |
uint32 DamageDone
Definition: BattlegroundScore.h:119
uint32 BattlegroundScore::GetDeaths |
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const |
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inlineprotected |
uint32 Deaths
Definition: BattlegroundScore.h:116
uint32 BattlegroundScore::GetHealingDone |
( |
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const |
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inlineprotected |
uint32 HealingDone
Definition: BattlegroundScore.h:120
uint32 BattlegroundScore::GetHonorableKills |
( |
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const |
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inlineprotected |
uint32 HonorableKills
Definition: BattlegroundScore.h:117
uint32 BattlegroundScore::GetKillingBlows |
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const |
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inlineprotected |
uint32 KillingBlows
Definition: BattlegroundScore.h:115
virtual std::string BattlegroundScore::ToString |
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const |
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inlineprotectedvirtual |
virtual void BattlegroundScore::UpdateScore |
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uint32 |
type, |
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uint32 |
value |
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) |
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inlineprotectedvirtual |
Reimplemented in BattlegroundAVScore, BattlegroundICScore, BattlegroundSAScore, BattlegroundEYScore, BattlegroundABScore, BattlegroundWGScore, BattlegroundBFGScore, and BattlegroundTPScore.
88 ASSERT(
false &&
"Not implemented Battleground score type!");
uint32 HealingDone
Definition: BattlegroundScore.h:120
uint32 HonorableKills
Definition: BattlegroundScore.h:117
uint32 DamageDone
Definition: BattlegroundScore.h:119
uint32 BonusHonor
Definition: BattlegroundScore.h:118
uint32 Deaths
Definition: BattlegroundScore.h:116
Definition: BattlegroundScore.h:29
uint32 KillingBlows
Definition: BattlegroundScore.h:115
Definition: BattlegroundScore.h:31
Definition: BattlegroundScore.h:27
Definition: BattlegroundScore.h:30
#define ASSERT
Definition: Errors.h:55
const FieldDescriptor value
Definition: descriptor.h:1522
Definition: BattlegroundScore.h:28
Definition: BattlegroundScore.h:32
uint32 BattlegroundScore::BonusHonor |
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protected |
uint32 BattlegroundScore::DamageDone |
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protected |
uint32 BattlegroundScore::Deaths |
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protected |
uint32 BattlegroundScore::HealingDone |
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protected |
uint32 BattlegroundScore::HonorableKills |
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protected |
uint32 BattlegroundScore::KillingBlows |
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protected |
uint8 BattlegroundScore::TeamId |
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protected |
The documentation for this struct was generated from the following file: