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BattlegroundBFGScore Class Referencefinal

#include <BattlegroundBFG.h>

Protected Member Functions

 BattlegroundBFGScore (ObjectGuid playerGuid, uint32 team)
 
void UpdateScore (uint32 type, uint32 value) override
 
void BuildObjectivesBlock (std::vector< int32 > &stats) override
 
uint32 GetAttr1 () const finaloverride
 
uint32 GetAttr2 () const finaloverride
 
- Protected Member Functions inherited from BattlegroundScore
 BattlegroundScore (ObjectGuid playerGuid, uint32 team)
 
virtual ~BattlegroundScore ()
 
virtual std::string ToString () const
 
uint32 GetKillingBlows () const
 
uint32 GetDeaths () const
 
uint32 GetHonorableKills () const
 
uint32 GetBonusHonor () const
 
uint32 GetDamageDone () const
 
uint32 GetHealingDone () const
 
virtual uint32 GetAttr3 () const
 
virtual uint32 GetAttr4 () const
 
virtual uint32 GetAttr5 () const
 

Protected Attributes

uint32 BasesAssaulted
 
uint32 BasesDefended
 
- Protected Attributes inherited from BattlegroundScore
ObjectGuid PlayerGuid
 
uint8 TeamId
 
uint32 KillingBlows
 
uint32 Deaths
 
uint32 HonorableKills
 
uint32 BonusHonor
 
uint32 DamageDone
 
uint32 HealingDone
 

Constructor & Destructor Documentation

BattlegroundBFGScore::BattlegroundBFGScore ( ObjectGuid  playerGuid,
uint32  team 
)
inlineprotected
27 : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
BattlegroundScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundScore.h:60
uint32 BasesAssaulted
Definition: BattlegroundBFG.h:54
uint32 BasesDefended
Definition: BattlegroundBFG.h:55

Member Function Documentation

void BattlegroundBFGScore::BuildObjectivesBlock ( std::vector< int32 > &  stats)
inlineoverrideprotectedvirtual

Implements BattlegroundScore.

46  {
47  stats.push_back(BasesAssaulted);
48  stats.push_back(BasesDefended);
49  }
uint32 BasesAssaulted
Definition: BattlegroundBFG.h:54
uint32 BasesDefended
Definition: BattlegroundBFG.h:55
uint32 BattlegroundBFGScore::GetAttr1 ( ) const
inlinefinaloverrideprotectedvirtual

Reimplemented from BattlegroundScore.

51 { return BasesAssaulted; }
uint32 BasesAssaulted
Definition: BattlegroundBFG.h:54
uint32 BattlegroundBFGScore::GetAttr2 ( ) const
inlinefinaloverrideprotectedvirtual

Reimplemented from BattlegroundScore.

52 { return BasesDefended; }
uint32 BasesDefended
Definition: BattlegroundBFG.h:55
void BattlegroundBFGScore::UpdateScore ( uint32  type,
uint32  value 
)
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

30  {
31  switch (type)
32  {
35  break;
38  break;
39  default:
41  break;
42  }
43  }
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
Definition: BattlegroundScore.h:39
uint32 BasesAssaulted
Definition: BattlegroundBFG.h:54
uint32 BasesDefended
Definition: BattlegroundBFG.h:55
const FieldDescriptor value
Definition: descriptor.h:1522
Definition: BattlegroundScore.h:40

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Member Data Documentation

uint32 BattlegroundBFGScore::BasesAssaulted
protected
uint32 BattlegroundBFGScore::BasesDefended
protected

The documentation for this class was generated from the following file: